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  1. #1
    Player
    buritoslicer's Avatar
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    Mar 2011
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    Limsa Lomnisa
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    653
    Character
    Buritoslicer Buritosandwich
    World
    Sargatanas
    Main Class
    Gladiator Lv 50
    The last thing I wanna hear is graphical limitations... We already know!

    I'm with the OP on this one... we need more open world stuff, it's a good balance (and something different) than doing all this instanced stuff.
    (13)
    (*) Buritoslicer Buritosandwich - CounterPost XIV of Sargatanas
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    Quote Originally Posted by Rentahamster View Post
    "Buritoslicer Buritosandwich" is one of the best names on Lindblum.

  2. #2
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    Quote Originally Posted by buritoslicer View Post
    The last thing I wanna hear is graphical limitations... We already know!

    I'm with the OP on this one... we need more open world stuff, it's a good balance (and something different) than doing all this instanced stuff.

    I used to be an "Open Worlder" like you guys, but I think I fail to see the difference in the two at this point. Everything can be mimicked in an instance just about that can be done in open world, the only element that is being taken out of the equation is having to deal with 100 other ass hats who want to do the same thing as you at that exact time. Though some content I can understand being open world but end game content I don't really see a point, minus some new HNM type mobs though if it ever became similar to FFXI style HNM I would lose all interest. Mainly due to being the only possible way to have a chance to get a claim on an HNM you had to pass some dude $2500 RL for a super claim bot with packet sniffers to be able to claim the mob before it even visually spawned. Though I have a feeling the PvP is going to have it's own zone or zoned area designated for open world garrison buster feel.
    (0)

  3. #3
    Quote Originally Posted by Dargoth_Draconia View Post
    I used to be an "Open Worlder" like you guys, but I think I fail to see the difference in the two at this point. Everything can be mimicked in an instance just about that can be done in open world, the only element that is being taken out of the equation is having to deal with 100 other ass hats who want to do the same thing as you at that exact time. Though some content I can understand being open world but end game content I don't really see a point, minus some new HNM type mobs though if it ever became similar to FFXI style HNM I would lose all interest. Mainly due to being the only possible way to have a chance to get a claim on an HNM you had to pass some dude $2500 RL for a super claim bot with packet sniffers to be able to claim the mob before it even visually spawned. Though I have a feeling the PvP is going to have it's own zone or zoned area designated for open world garrison buster feel.
    Open world content revolves around a lot things. It makes the world feel more alive seeing people in the open world actually fighting and watching linkshells/guilds fighting hard HNMs..you know, making a world feel alive, something people want?

    Throwing everything into a closed off area of the game doesn't make an MMO feel alive, this is exactly why GW2 isn't like GW1, they realized an instanced sandbox doesn't make an MMO.
    (1)

  4. #4
    Player
    Hulan's Avatar
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    Jun 2011
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    866
    Character
    Alec Temet
    World
    Midgardsormr
    Main Class
    Arcanist Lv 70
    Quote Originally Posted by Elexia View Post
    It makes the world feel more alive seeing people in the open world actually fighting and watching linkshells/guilds fighting hard HNMs..you know, making a world feel alive, something people want?
    I'm not going to take sides on this argument, mostly because I'm not entirely sure myself where I come down on the "instance" v. "open-world" argument myself yet. That being said, I see this point brought up again and again by people promoting open-world content. It sound great on paper, but in practice, I don't think it really works that way. I played FFXI a lot; starting at NA release and finally closing down my account when FFXIV was officially released because I couldn't see myself playing 2 MMOs at the same time. In all that time, I cannot once remember - by chance - running into someone fighting an HNM or other open world NM.

    I often saw people fighting HNMs or open world NMs, but always when I had business with the same HNM or NM. For very valid design reasons, HNMs and other open-world content is invariably tucked away in the middle of nowhere, unlikely to be happened upon by other players. So in reality, quite often open world content does not, in fact, add "life" to the game for the average player. Because the average player is almost never going to interact with that content.

    As I said, I'm not sure where I come down on the issue as a whole, but the "open-world content brings the world to life" argument doesn't seem to hold up to real-world implementation. You could say, "Well they know that it's 'out there' somewhere", but the same could easily be said about instanced content, for a vast majority of players, the difference is academic.
    (2)

  5. #5
    Player
    Pixi's Avatar
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    May 2012
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    37
    Character
    Pixi Dust
    World
    Excalibur
    Main Class
    Weaver Lv 50
    Quote Originally Posted by Hulan View Post
    I often saw people fighting HNMs or open world NMs, but always when I had business with the same HNM or NM. For very valid design reasons, HNMs and other open-world content is invariably tucked away in the middle of nowhere, unlikely to be happened upon by other players. So in reality, quite often open world content does not, in fact, add "life" to the game for the average player. Because the average player is almost never going to interact with that content.
    Exactly. Generally, if you were watching another LS fight an HNM, it meant one of three things:

    1. Your LS had just spent the last X amount of hours camping the HNM and got outclaimed (usually because the other LS had better bots/more people willing to bot), and you were sticking around to get the ToD or to try to claim it in case the claiming LS wiped.

    2. You were planning to purchase something dropped by the HNM.

    3. You were getting the ToD.
    (0)

  6. #6
    Player
    Airget's Avatar
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    Mar 2011
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    2,621
    Character
    Airget Lamh
    World
    Hyperion
    Main Class
    Botanist Lv 100
    Quote Originally Posted by Elexia View Post
    Open world content revolves around a lot things. It makes the world feel more alive seeing people in the open world actually fighting and watching linkshells/guilds fighting hard HNMs..you know, making a world feel alive, something people want?

    Throwing everything into a closed off area of the game doesn't make an MMO feel alive, this is exactly why GW2 isn't like GW1, they realized an instanced sandbox doesn't make an MMO.
    I'm a pleasent world yes, but ina cuthroat MMO where people will do underhanded acts to make you fail this isn't the case The "in the open world actually fighting and watching linkshells/guilds fighting hard HNMs" turns into "in the open world actually fighting and watching linkshells/guilds kill one another and lag each other out so the one who has claim over the NM dies and they can begin to fight said NM"

    Sure GMs might be able to do something about it but honestly speaking sometimes favoritism is dealt with in those situation. Perfect example was during thanksgiving was helping a friend camp a Morbol NM in the TOAU area and a japanese player was purposely drawing the morbol mobs to where we were resting, sleeping them and then logging out so that when they woke up they would aggro us. The reason why this worked is because the Morbols in question had a large radius is which they could roam so he was able to take a group of 5-6 and bring it to our location in an attempt to wipe us. We called a GM mentioned what happened and long story short they did nothing about it. So ya having things set in instances is just a lot less of a headache and you know it keeps PVE as PVE not PVPVEVP all to claim that NM.
    (0)

  7. #7
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    Quote Originally Posted by Airget View Post
    I'm a pleasent world yes, but ina cuthroat MMO where people will do underhanded acts to make you fail this isn't the case The "in the open world actually fighting and watching linkshells/guilds fighting hard HNMs" turns into "in the open world actually fighting and watching linkshells/guilds kill one another and lag each other out so the one who has claim over the NM dies and they can begin to fight said NM"

    Sure GMs might be able to do something about it but honestly speaking sometimes favoritism is dealt with in those situation. Perfect example was during thanksgiving was helping a friend camp a Morbol NM in the TOAU area and a japanese player was purposely drawing the morbol mobs to where we were resting, sleeping them and then logging out so that when they woke up they would aggro us. The reason why this worked is because the Morbols in question had a large radius is which they could roam so he was able to take a group of 5-6 and bring it to our location in an attempt to wipe us. We called a GM mentioned what happened and long story short they did nothing about it. So ya having things set in instances is just a lot less of a headache and you know it keeps PVE as PVE not PVPVEVP all to claim that NM.
    I know a perfect game for you, Vindictus. Heck, I have a level 60 on there, I can help ya out.
    (0)

  8. #8
    Player
    Krausus's Avatar
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    Mar 2011
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    Ul'dah
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    2,126
    Character
    Krausus Dracul
    World
    Famfrit
    Main Class
    Ninja Lv 90
    Quote Originally Posted by Rokien View Post
    I know a perfect game for you, Vindictus. Heck, I have a level 60 on there, I can help ya out.
    hyperbole much?


    how about this name some good MMOs that are truly open world that suffer from very little issues, or how about a successful MMO that is truly open world.
    (0)

  9. #9
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    Quote Originally Posted by Krausus View Post
    hyperbole much?


    how about this name some good MMOs that are truly open world that suffer from very little issues, or how about a successful MMO that is truly open world.
    I don't know a mmo that is truly open world, sooooooooooooooooooooooooooooooooooooooooooooooooooooo, ya.
    (0)