I had a tight knit group of friends that played FFXI. While we all knew this was not going to be the same game, we hoped for the elements we loved in that game to be incorporated into FFXIV. Mainly speaking Notorious Monsters.

We camped VE for ages, figured out the placeholder had the time down were called RMT, then proceded to beat out the RMT that came around.
We camped Cassie, LoO, Spook, Serket, Simurgh, Lumberjack, Arthro, Megalobugard, Padfoot, and loved it. When we all purchased this game we had hoped that notorious monsters would be involved, it was our bread and butter how we made our money, and we were damn good at it.

Then they release NMs into this game and they are all U/U drops with no chance to make any money off them. The only NMs you could make money off were dodore, uraeus, buffalo, and lolmosshorn. Which all took a full party of 15 to kill. This was blasphemy to my tight knit group of NM farmers. 90% of them quit the game because of this and have yet to log back in. From time to time a few people log in to see if anything has changed, yet to no avail. Still no Notorious Monsters.

To plainly put it, people that complained and cried about RMT ruining the game in turn ruined the game for people who enjoyed the competition. The thrill of the hunt. Because they were too lazy to widescan for 3 hours straight looking for serket to pop. Or were too dumb to figure out that mobs had a 5 minute respawn time and that every lotto NM had a placeholder so you kill the placeholder and in 4 minutes and 50 seconds you widescan until that placeholder popped as either a Damselfly or Valkurm Emperor.