this is Why you run it imin no echo? when was the last time you done os12? a8s for example is not boring compared to es9 which is 20x simplier but thats just my opinion

this is Why you run it imin no echo? when was the last time you done os12? a8s for example is not boring compared to es9 which is 20x simplier but thats just my opinion

Combination of done to death and rewards are useless.

It's because of vertical progression. Also, in some of the older MMOs, there used to be legendary type of artifacts and such that would always stay relevant (i.e. items that make you float or plate-looking armor for normally cloth-wearing classes). Things like that made older content relevant.
In FFXIV, you basically "consume" the content and then wait for new content. Sometimes they make you do old content to get to or through new content; this makes the older content relevant for a little while until it all gets consumed again.
It's a tradeoff in a ways. In this model, you are getting new content in a somewhat frequent way (new items, dungeons, etc.). In an older model where everything stays relevant, you would be wary of introducing new items that could break the relevance of older items. Or you would just introduce very similar items (or basically the same items).



Don't really dislike old content although I attribute that to the fact that I've been playing the game less and less over the years, and this has had the rather pleasant effect of keeping things relatively fresh for me. There have been dungeons I straight up haven't done in years so if, for example, I get them on roulette, it's a surprise that makes me go "oh sweet. Been a while."
Family Medicine doctor.
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I suppose there is an incentive for me to play older content to help friends who’ve recently started playing to clear it. But for myself I’ve gotten most of the mounts and glamour I want. So my only incentive is to help friends.
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