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  1. #1
    Player
    Burmecia's Avatar
    Join Date
    Apr 2016
    Location
    Silent Arbor
    Posts
    1,084
    Character
    Jitah'li Habhoka
    World
    Zodiark
    Main Class
    Archer Lv 100


    Quote Originally Posted by CKNovel View Post
    No pets!
    (6)

  2. #2
    Player
    Calysto's Avatar
    Join Date
    Aug 2019
    Posts
    412
    Character
    Callisto E'elyaa
    World
    Ragnarok
    Main Class
    Fisher Lv 100
    "pets" nowaday are juste proxies for your actions that either :
    -stay slightly behind you
    -go to the target
    -stay/go to a position and don't move
    they may auto attack/heal.

    That is pretty much exactly what the wyvern was in XI : following you, auto-attacking your target, and using a breath on certains actions you use.

    Chocobo use actions on it's own and is still on the aggro list (like most pets prior to ShB) other than that, it has more control on it's behaviour ("role" mode) and it's actions are locked behind a grind system.

    "worst" case (if anything get done) : idk if it's possible , but just glamour "blood/life of the dragon" ? just an option to replace the blue/red animation and have a wyvern instead ? (like carby/egi glam). that way it's not "more visual clutter" ; juste a trade
    (0)

  3. #3
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,852
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Calysto View Post
    "pets" nowaday are juste proxies for your actions that either :
    -stay slightly behind you
    -go to the target
    -stay/go to a position and don't move
    they may auto attack/heal.
    And, most importantly...
    -lag

    Can't leave out the essential point, as that's been the main commonality after taking away separate HP bars and the ability to activate pet skills even while casting other abilities.
    (1)
    Last edited by Shurrikhan; 07-16-2021 at 06:11 PM.

  4. #4
    Player
    Calysto's Avatar
    Join Date
    Aug 2019
    Posts
    412
    Character
    Callisto E'elyaa
    World
    Ragnarok
    Main Class
    Fisher Lv 100
    Quote Originally Posted by Shurrikhan View Post
    And, most importantly...
    -lag
    I know it's an issue with sch/smn, but is there any lag issue with mch pet ? or drk/nin "pets" ?
    From what i know (but i may be wrong), the lags comes in when the player give an order to the pet.
    Ex : For sch, the pixie is actually super responsive and start an embrace as soon as any player lose 1 hp (which in turn delay even more any action requested by the sch)
    (0)

  5. #5
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,852
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Calysto View Post
    I know it's an issue with sch/smn, but is there any lag issue with mch pet ? or drk/nin "pets" ?
    Not for NIN, as it's just a player aura that creates additional animations from your character with each strike, not a pet. For MCH, it's not something we much think about since, like DRK's, it's just a DoT, but it is technically possible for there to be slight delay (making it appear to glitch out, stuck against an object before teleporting a little later than they'd otherwise have arrived to the target) to those ticks' start if there's anything in the path between their summoning point and the target of Automaton Queen. Living Shadow, though, seems hard to glitch out, and the opening ranged shot, alongside time between ticks, seems like it'd give plenty of time to reach the target before the next tick regardless.
    (1)