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  1. #41
    Player
    Dearche's Avatar
    Join Date
    Feb 2015
    Posts
    116
    Character
    Dearche Claudia
    World
    Faerie
    Main Class
    Sage Lv 90
    Quote Originally Posted by SweetPete View Post
    I never said it was a mistake giving healers dps rotations. What I said was the forums were filled with dissatisfied casual players who complained that in dungeons, extremes and normal raids healers were not healing much because they were to busy with dps.

    Yoshi P himself said the reason scholar lost all its dot glory was because they were leaving their co healer which was whm or Astro to do all the healing while they dps and just used faerie skills. Let’s stop acting like this is brand new. Yoshi P already spoke on this. This game caters to 80% which are casuals and that’s being generous. Healers pressing one button boring as heck? Yes but it’s the way they want it now. Complaining on the forums isn’t gonna change that. They have been very clear they want healers to focus more on healing. It is what it is. Y’all out here acting brand new like this is new news and y’all are so shocked
    You know, the ironic thing about all that is that the content generally allowed SCH to get away with letting their cohealer do all the healing. I can't count how many raids where it was just better to run 5 DPS by swapping out a healer, and in the ones where that wasn't viable, SCH shined the best as it was the closest thing to an actual DPS while actually having both healing and mitigation.
    (3)

  2. #42
    Player
    ty_taurus's Avatar
    Join Date
    Sep 2013
    Location
    Limsa Lominsa
    Posts
    3,647
    Character
    Noah Orih
    World
    Faerie
    Main Class
    Sage Lv 90
    Quote Originally Posted by SweetPete View Post
    I never said it was a mistake giving healers dps rotations. What I said was the forums were filled with dissatisfied casual players who complained that in dungeons, extremes and normal raids healers were not healing much because they were to busy with dps.

    Yoshi P himself said the reason scholar lost all its dot glory was because they were leaving their co healer which was whm or Astro to do all the healing while they dps and just used faerie skills. Let’s stop acting like this is brand new. Yoshi P already spoke on this. This game caters to 80% which are casuals and that’s being generous. Healers pressing one button boring as heck? Yes but it’s the way they want it now. Complaining on the forums isn’t gonna change that. They have been very clear they want healers to focus more on healing. It is what it is. Y’all out here acting brand new like this is new news and y’all are so shocked
    It's not 'shocking,' it's frustrating. What's frustrating isn't their desire to want healers to focus more on healing, it's their lack of understanding on how to make that actually happening while changing everything BUT the issue. Do you want healers to heal more? The answer isn't neuter their DPS options, it's increase the need for all of these healing resources we have access to. Even if they completely abolished DPS in its entirety, it wouldn't change the fact that healers would just literally stand around and do nothing for the vast majority of content in this game. Do you want healers to heal more? Change that! I can't speak for everyone on the forums who is frustrated and angry about how the healers have fallen, but I would be willing to bet that most, if not all, would gladly welcome a more healing-heavy meta if the combat designers would actually make bosses hurt.

    The problem with that is they also don't want progging new content to be exponentially more punishing and don't seem to consider adding mechanic checks that don't do damage as an option, such as damage dealt down debuffs rather than just eating a ton of damage or taking a vulnerability stack.
    (5)

  3. #43
    Player
    Allegor's Avatar
    Join Date
    Sep 2018
    Posts
    2,056
    Character
    Red Rider
    World
    Hyperion
    Main Class
    Sage Lv 90
    Tanks used to need dps rotations because of how aggro worked, but now that it's literally just 'turn tank stance on and forget about it' they are pretty much just another DPS that needs to turn on a cd every minute or so, but if they got overhauled into a one single target and one aoe weaponskill, with tons of defensives, you know the whole forum and reddit would burn to ashes, yet that's perfectly fine and acceptable for healers. The double standard is strong here.
    (11)
    Quote Originally Posted by Allegor View Post
    Can't increase healing requirements because "it'd stress the newbies"
    Can't increase dps options either because "it'd stress the newbies"
    so apparently the only option that doesn't "stress the newbies" is either pressing 1211111111, or do nothing at all.

  4. #44
    Player
    Aiscence's Avatar
    Join Date
    Oct 2018
    Posts
    153
    Character
    Aiscence Amano
    World
    Moogle
    Main Class
    Machinist Lv 90
    Quote Originally Posted by Semirhage View Post
    1) The "complicated" healers tend to...not be happy when the "simple" healer has equivalent output. Rabble rabble "we should have more output for being more complex" rabble rabble, which totally ignores the fact that, if designed this way, what you end up with isn't simple vs complex; you get novice intro class vs directly superior upgrades. I've seen this argument break out basically every time Babby's First WHM gets anywhere close to the damage output AST and SCH have. That's the rub though. If WHM has nothing going for it other than direct healing and damage, and it doesn't uniquely shine at either one of them, then it's just dead weight.
    We have the same discussion in the dps forum about ranged dps where simplicity shouldn't have the same dps as others, when it s just a matter of enjoyement, if I prefer a harder class I don't wanna do more or less than the other, I just play it because it's enjoyable for me.

    Quote Originally Posted by SweetPete View Post
    I never said it was a mistake giving healers dps rotations. What I said was the forums were filled with dissatisfied casual players who complained that in dungeons, extremes and normal raids healers were not healing much because they were to busy with dps.

    Yoshi P himself said the reason scholar lost all its dot glory was because they were leaving their co healer which was whm or Astro to do all the healing while they dps and just used faerie skills. Let’s stop acting like this is brand new. Yoshi P already spoke on this. This game caters to 80% which are casuals and that’s being generous. Healers pressing one button boring as heck? Yes but it’s the way they want it now. Complaining on the forums isn’t gonna change that. They have been very clear they want healers to focus more on healing. It is what it is. Y’all out here acting brand new like this is new news and y’all are so shocked
    I mean, when your fairy is so OP you don't have to use a single heal, or your co healer thinks that because you dont cast a spell you ain't healing and he just spam medica 2, there's not many other things I can do. Our strongest heals as sch are our ogcd because our gcds are very bad, and even when you have double their healing output with barely any overheal, they will still say "I solo healed" because they didn't see a castbar.
    (4)

  5. #45
    Player
    Liam_Harper's Avatar
    Join Date
    Feb 2018
    Posts
    3,470
    Character
    Liam Harper
    World
    Zodiark
    Main Class
    White Mage Lv 90
    Quote Originally Posted by SweetPete View Post
    Yoshi P himself said the reason scholar lost all its dot glory was because they were leaving their co healer which was whm or Astro to do all the healing while they dps and just used faerie skills.
    This is the exact situation with WHM now. If I play AST in an organized group, or I'm playing WHM with an AST friend, the AST takes the bulk of the healing. It's simple math. AST oGCD's are free and if a GCD heal is needed the WHM loses 300 potency but the AST only loses 250 and can probably proc a Horo Helios or add a Neutral sect on top. The WHM loses the party raid dps by trying to heal. Trimming their dps kit did nothing. They shouldn't be healing (unless it's movement/spare lilies or their handful of free oGCD's in their limited weave spots), it's actually bad.

    This is just how ff14 is designed. It's very scripted, therefore there's a lot more mathematical calculation regarding potency and GCD efficiency. Addressing a healers dps taxes for using their toolkit compared to other healers is how you fix one healer leaving the bulk of the healing to another, not cutting their toolkit further.

    The devs wanting us to heal more changes nothing in this. If you force a good player to use 50+ GCD heals in a fight, their group is still going to plan mitigation and the healer will map their heals efficiently as they learn the fight, then use the spare GCD's on damage. Even solo heal e12s kills manage to fit in 100+ casts of dps abilities.

    Decent players do not prioritize dps over keeping the party alive just because they have more buttons. The bad healers who do, will do so regardless of whether they have 1 button or 5. Taking toys away from the decent players won't fix the bad ones.
    (8)
    Last edited by Liam_Harper; 07-11-2021 at 11:50 PM.

  6. #46
    Player
    Lalatuni's Avatar
    Join Date
    Jul 2021
    Posts
    8
    Character
    Lalatuni Highwind
    World
    Hyperion
    Main Class
    Astrologian Lv 80
    But that reveals the baffling ignorance the devs have towards healing in general. SCH doesn't look like it's casting heals cuz it's best heals are oGCDs. It's like the devs are the ignorant dps who think im not healing because they dont see me spamming medica like a tool.
    (5)

  7. #47
    Player
    Heilstos's Avatar
    Join Date
    Mar 2014
    Location
    Gridania
    Posts
    260
    Character
    Marius Heilstos
    World
    Odin
    Main Class
    Astrologian Lv 100

    Sage Job Icon

    Hey guys here is the offi. Job Icon from the Sage:



    Maybe you want to say something
    (3)

  8. #48
    Player
    SweetPete's Avatar
    Join Date
    Dec 2013
    Posts
    991
    Character
    Princess- Princess
    World
    Coeurl
    Main Class
    Alchemist Lv 100
    Well don’t shoot the messenger guys but, wasn’t allot of healers on this very forum complaining that the dragon fight before you go to foundation was to hard to heal? If I’m remembering correctly there were a few extremes and raids that healers specifically complained was to hard to heal. So SE adjusted those fights.

    Is it right? No it’s not right. Should healers have some more complexity? Yes I believe so but I don’t see it happening. They even adjusted energy drain in a recent patch because the devs saw people using the AF stacks more for dps instead of healing. So all I’m saying is just get use to it. It doesn’t seem to be changing anytime soon. They don’t seem to be deviating from what they desire the healers to be.

    They won’t please everyone but looking at their data they still see a huge influx of people playing healer so they may think all is fine. I use to main healer and I’ve given up on it. I’m tired of waiting for things to get better. They destroyed Astro and Sch this expansion. I’ve moved on to dps now and I’m pretty happy as a buffing dancer. I wish you guys luck and maybe someday SE will realize they’re healer role approach might need a new set of eyes but I just don’t see that happening.
    (0)

  9. #49
    Player
    Dearche's Avatar
    Join Date
    Feb 2015
    Posts
    116
    Character
    Dearche Claudia
    World
    Faerie
    Main Class
    Sage Lv 90
    Quote Originally Posted by SweetPete View Post
    Well don’t shoot the messenger guys but, wasn’t allot of healers on this very forum complaining that the dragon fight before you go to foundation was to hard to heal? If I’m remembering correctly there were a few extremes and raids that healers specifically complained was to hard to heal. So SE adjusted those fights.

    Is it right? No it’s not right. Should healers have some more complexity? Yes I believe so but I don’t see it happening. They even adjusted energy drain in a recent patch because the devs saw people using the AF stacks more for dps instead of healing. So all I’m saying is just get use to it. It doesn’t seem to be changing anytime soon. They don’t seem to be deviating from what they desire the healers to be.

    They won’t please everyone but looking at their data they still see a huge influx of people playing healer so they may think all is fine. I use to main healer and I’ve given up on it. I’m tired of waiting for things to get better. They destroyed Astro and Sch this expansion. I’ve moved on to dps now and I’m pretty happy as a buffing dancer. I wish you guys luck and maybe someday SE will realize they’re healer role approach might need a new set of eyes but I just don’t see that happening.
    To be honest, I'm edging towards this same sentiment as well. DPS queues aren't like how they were even during the SB days, much less way back in ARR, so at least the role balance has been addressed, at least for the meantime.

    Personally, I've been enjoying playing DRG again so a surprising degree, even though I'm not that good with it, so depending on how EW changes my favourite SCH...well, we'll see.

    In the end, SE's priority is to keep the role balance up, and since it feels like they have no intent in increasing the complexity of healers, even just one or two of the jobs, the only answer for those of us who wants a more engaging job might be to change roles entirely.

    I was going to make some big changes after completing the 6.0 MSQ (mainly fantasiaing out of Lala for the first time in six or seven years), but changing my primary role might be added to that list if healing doesn't become more engaging.
    (1)

  10. #50
    Player
    Crushnight's Avatar
    Join Date
    Dec 2014
    Posts
    2,345
    Character
    Jets Down
    World
    Gilgamesh
    Main Class
    Dancer Lv 90
    Quote Originally Posted by SweetPete View Post
    I never said it was a mistake giving healers dps rotations. What I said was the forums were filled with dissatisfied casual players who complained that in dungeons, extremes and normal raids healers were not healing much because they were to busy with dps.

    Yoshi P himself said the reason scholar lost all its dot glory was because they were leaving their co healer which was whm or Astro to do all the healing while they dps and just used faerie skills. Let’s stop acting like this is brand new. Yoshi P already spoke on this. This game caters to 80% which are casuals and that’s being generous. Healers pressing one button boring as heck? Yes but it’s the way they want it now. Complaining on the forums isn’t gonna change that. They have been very clear they want healers to focus more on healing. It is what it is. Y’all out here acting brand new like this is new news and y’all are so shocked
    Want to know the irony of all that is, Sch at the time of Yoshi P saying he doesn't like that Schs were leaving all the work to their co-healer, were the ones healing the most in raids.

    Yep shocking ik that Schs were the ones healing the most because their healing cooldowns allowed for the most dps outta both healers in Stormblood. Just baffling how much disconnect there was between players and devs almost like they took feedback about the bad healers who did focus only on dps and did force their co-healer to do everything, you know something we still consider bad to do now, almost like nothing changed at all except making healers more boring when played well.


    The rock Golem at lv 8 should not be more interesting to fight than the lv 78 Ran'jit fight.

    To emphasise this

    Lv8 Cnj
    1,2,1,1,1,1,1,2,1,1,1,1,1,2

    Lv78 Whm
    1,2,1,1,1,1,1,1,1,1,1,2,1,1,1,1,1,1,1,1,1,2


    The shorter DoT timing breaks up the 1 nuke spam more often and being a shorter fight as well makes it drag way less.

    I still think it is a problem healers haven't evolved even a little on their dps side despite being encouraged to do dps by the very game for over 70 levels feels like healers have just stagnated as the game has evolved around them.
    (9)

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