Quote Originally Posted by Larirawiel View Post
Hi, the problem is, especially when you play a healer class there is a huge diference between playing solo, playing 4-man dungeons and playing more difficult raids. When i play solo, my WHM is a two-button-class. But when i play in raids then i need way more buttons and cooldowns. The solo gameplay and the things you learn during playing solo are basically useless in more difficult group content.


And then there are some ... habits from other MMOs.


Cheers
I think I may have picked up bad habits from even ff itself >.< This is super true, if you enter a fate or something depending on which one it is you are never needed to use other heals on yourself unless the theoretical pai-pai are in the upwards direction. The Dodo fate that spawns a million dodo's while you have to destroy their nests would be one where this occurs, but even than you only have 3 or 4 ish things you could use at that level.

Later levels things still don't really do much. I figured what better way to learn how to heal a raid than msq roulette, but most of the time no one is not taking damage save for getting thrown around by Nero or the disco laser light show at the end with drop ships that someone may oopsie under. Alliance raids can be pretty insane too but if everyone is playing well at least in the ones I have done I kind of wonder why I am there. I wish to practice, until suddenly the difficulty ramps up and everyone is dying!

The difficulty of things is honestly extremely random, and than I find myself without random skills when I had been pushing the button like an idiot thinking I had lustrate in stone vigil. It is similar to other classes that have no way of actually practicing besides just going in and trying out the content.