Originally Posted by Someone
Just because other players play the game. Does not mean you got to be mindful, or careOriginally Posted by Someone 2
The problem ISN'T healers rotation is busted or boring...
I'm going to give you some advice...Grow up. Notice how I said that is how I feel, and that I don't push my standards on others? I also speak from someone who played Mud games, and older MMORPGS. Never once did we have this view of. Well we need to play our best because of others.
I think it is a very childish mindset, and selfish one at that. It seems like the only reason people want players to play better is because they want harder content to be design, and they want to get the DF groups faster done without having to deal with said players.
The ego behind the statement that people got to meet your standards in a pug or that people should "care" because they group with others is amazing. It even goes against the nature of what an RPG is.
It speaks to their feeling of entitlement, anyone with a functioning brain knows to never ever have high expectations of pugged groups in any game, the possibility of a slower run is always possible, but these people somehow have not only managed to have this ridiculous expectation that defies reality, they also feel ENTITLED to it lol.
The tryhard elitist is the person who is going to finish their 5 pieces on this created to be beaten """"challenge"""" and then complaint that the baby, slower or less dexterous person are a problem which not only is toxic but indirectly implies that doing this basic created to be beaten task faster is an """achievement""" of """great skill""" which helps to falsely boost the elitist's self worth as that is their true motive, if challenge was truly their desire they would relish in the chance to do more than the rest.
The healthy person on the other hand will either let people finish their part or assist them for their self worth does not depend on solving basic puzzles created to be beaten, aka as a video game.
I expect people to be decent human beings.It speaks to their feeling of entitlement, anyone with a functioning brain knows to never ever have high expectations of pugged groups in any game, the possibility of a slower run is always possible, but these people somehow have not only managed to have this ridiculous expectation that defies reality, they also feel ENTITLED to it lol.
I expect players in pugged content to be team players.It speaks to their feeling of entitlement, anyone with a functioning brain knows to never ever have high expectations of pugged groups in any game, the possibility of a slower run is always possible, but these people somehow have not only managed to have this ridiculous expectation that defies reality, they also feel ENTITLED to it lol.
Not to get harassed for my mistakes by the toxic elitist.
Not for my run to take twice as long as the average run because a member of the party decides they don't want to use all of their skills because they don't look cool.
I don't expect perfection and if it's a post-50 dungeon and a handful of the pre-50 dungeons, I go in expecting there might be a wipe or two.
Now, I don't mind a run taking an abnormally long time due to a player who is trying to get better actively learning and getting better. I'd even accept not completing the content in that case. Because the time was well spent teaching another player how to play their class and the game.
But if we're constantly wiping and the party is asked to perform a little better and a response back is "Sorry, I only use these 2 skills because they look cool. I don't use my high DPS skills because they don't look cool." then I'm not fine with that and that player shouldn't be either. Because they're not being a team player. I'd be against any toxic elitist in the group jumping down their throats for it, because there's a better way to get a player to compromise than attacking them. Because attacking a player is likely going to get them to double down on whatever it is you're asking them to change. They'll be less likely to compromise.
and those toxic elitists are, like, how many? if we say 5% of the playerbase are the toxic casuals who don't use 90% of their kit for whatever reason, then those toxic elitists are around...? 1% 0.5%?I expect players in pugged content to be team players.
Not to get harassed for my mistakes by the toxic elitist.
Not for my run to take twice as long as the average run because a member of the party decides they don't want to use all of their skills because they don't look cool.
I don't expect perfection and if it's a post-50 dungeon and a handful of the pre-50 dungeons, I go in expecting there might be a wipe or two.
Now, I don't mind a run taking an abnormally long time due to a player who is trying to get better actively learning and getting better. I'd even accept not completing the content in that case. Because the time was well spent teaching another player how to play their class and the game.
But if we're constantly wiping and the party is asked to perform a little better and a response back is "Sorry, I only use these 2 skills because they look cool. I don't use my high DPS skills because they don't look cool." then I'm not fine with that and that player shouldn't be either. Because they're not being a team player. I'd be against any toxic elitist in the group jumping down their throats for it, because there's a better way to get a player to compromise than attacking them. Because attacking a player is likely going to get them to double down on whatever it is you're asking them to change. They'll be less likely to compromise.
How many of each there are in the game percentage wise is irrelevant to my point.
Players should be team players when entering multiplayer content. No matter which side of the coin a player is on.
That's my point.
Unfortunately you did not say that is how you "feel" as if you did a simple search on the page you would find you only use the word "feel" twice, neither referencing the 1 time you just brought up.I'm going to give you some advice...Grow up. Notice how I said that is how I feel, and that I don't push my standards on others? I also speak from someone who played Mud games, and older MMORPGS. Never once did we have this view of. Well we need to play our best because of others.
I think it is a very childish mindset, and selfish one at that. It seems like the only reason people want players to play better is because they want harder content to be design, and they want to get the DF groups faster done without having to deal with said players.
The ego behind the statement that people got to meet your standards in a pug or that people should "care" because they group with others is amazing. It even goes against the nature of what an RPG is.
Implying that you subscribing to trolls intentionally disrespecting, sabotaging, and hurting your fellow man isn't selfish is on a level of itself.
People don't want players to get better, they want them to try their best, that's it.
Sure they want to get things done faster, who doesn't but that's not the point anyone is making here, that is something you are deciding the topic is about. That's called a strawman.
The topic has always been about how the game has failed to inform players while the community is the one who suffers as a result.
And trying to offer solutions will get you dragged down, named and shamed by toxic people(not casuals) who label you an elitist for daring to have a constructive though.
There is an irony here so amazing that if it could take physical form it would create the 2nd big bang.
Honestly all the best to you, hopefully you learn to look at the forest instead of the trees, it's not just you on this earth.
Last edited by Nethereal; 07-17-2021 at 09:51 AM.
Originally Posted by Someone
Just because other players play the game. Does not mean you got to be mindful, or careOriginally Posted by Someone 2
The problem ISN'T healers rotation is busted or boring...
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