How do you know though if you kicked the right person or enough of those that are causing the problem? You can't know those things unless you have a tool that tells you that information. Not that this is about parsers. Part of the problem with the overall skill level of the player base is the lack of situational awareness. I just watched a video of a guy who was getting hit in normal O8 to things that were coming from off their screen due to how their camera was angled. They got lucky with the first few due to just happening to be on the correct side. Then during a phase where you had to dodge the non question marked aoes, people with aoe markers they got hit by one of the attacks that are based off of what the statue was preparing and never understood why/how they took damage just that they did. Not until near the end of the fight did they swivel their camera and see a question mark on the orb the statue held and they went oh I should do what that is asking of me, but still didn't have it dawn on them that some of the attack clues were coming from off screen.
Not to say tunnel vision isn't a thing or doesn't happen to everyone, but there are many who don't use the contextual clues around them. Heck there are plenty who don't even notice quick enough that something bad to the party is happening and it's their job to fix that or how to fix that. It's how you get dps or healers dead due to tanks not picking up an add they're supposed to get or that the other tank died. Or if the tank during the first boss in Quarn dies that depending on what dps you have one of you is going to need to either start kiting the boss around or actually know how your skills work so you can be the temporary punching bag until hopefully the tank can take control again.
The game doesn't teach you this and I'm not sure how other players are to teach that. For skill atm the only way you can know you're "ok" is defeating an Stone Sea Sky dummy. Which only lets you know you either have good gear, enough knowledge of your class (for dps mostly) or a little bit of both if you clear it. If you fail and gear isn't the problem how are people to know how they can get better without the need for outside resources? The hall of the novice only teaches you some things and even in on of the dps segments teaches you to only attack the target the tank is attacking which punishes anyone who might know better tactics.
Even the tank one only teaches you to make sure you have hate on everything which back when this was first implemented meant defensive tank stance on, aoe a few times and then break up your enmity combo on the group of mob while switching to your dps stance. Nothing in the game teaches you about the harder things the game throws at you and reading tool tips only get you so far.



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