Quote Originally Posted by Wavaryen View Post
You seem to need to learn about wow mythic. I could spend all this time teaching you at just how bad it is, how mythic keys and players treat each other because of that system. How the content is design that wants players to be over gear for the content, and how one mistake leads people to be toxic.
Mate, I PuG keys just fine there. Since Legion, and through BfA and Shadowlands, I've run into 4 bad eggs (two particularly irritable healers back in Legion, a particularly bossy and bullying Boomie back in BfA, and a simultaneously arrogant and thin-skinned tank with horrible awareness who ragequit after backing into a third patrol in Shadowlands). That's out of over 800 runs. I can have some trouble getting accepted on particularly underpowered specs or those which offer little utility. Melee is always impacted from time to time, but such is to be expected on melee-unfriendly affix weeks.

Be both respectful and competent to at least the extent required for the key level you've signed up for, and it'll typically be no more "toxic" than a leveling dungeon here -- far less than your average PuG Savage, or even the typical Extreme trial "clear" group.

I decided to make a DK alt just last week. It hit 60 and I signed up for a +8 the moment I'd finished my Covenant quests -- geared only insofar as was available via MSQ / "welfare gear". I was accepted without a hitch. Ran it without a hitch. The same has been true of each of 8 characters who've gone into M+. It rarely took more than a few applications (e.g. 2-3 minutes of wait) to be accepted for a run even with my raider IO hidden. I could always find a listing with reasonable gear requirements; if the dungeon dropped 184s, I could be accepted at regular dungeon gear levels, especially if I had a ton of utility, and could pull my weight and more.
Emphasis, however, on "competent to at least the extent required for the key level you've signed up for".