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  1. #1
    Player
    Shurrikhan's Avatar
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    Sep 2011
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    12,866
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Wavaryen View Post
    You seem to need to learn about wow mythic. I could spend all this time teaching you at just how bad it is, how mythic keys and players treat each other because of that system. How the content is design that wants players to be over gear for the content, and how one mistake leads people to be toxic.
    Mate, I PuG keys just fine there. Since Legion, and through BfA and Shadowlands, I've run into 4 bad eggs (two particularly irritable healers back in Legion, a particularly bossy and bullying Boomie back in BfA, and a simultaneously arrogant and thin-skinned tank with horrible awareness who ragequit after backing into a third patrol in Shadowlands). That's out of over 800 runs. I can have some trouble getting accepted on particularly underpowered specs or those which offer little utility. Melee is always impacted from time to time, but such is to be expected on melee-unfriendly affix weeks.

    Be both respectful and competent to at least the extent required for the key level you've signed up for, and it'll typically be no more "toxic" than a leveling dungeon here -- far less than your average PuG Savage, or even the typical Extreme trial "clear" group.

    I decided to make a DK alt just last week. It hit 60 and I signed up for a +8 the moment I'd finished my Covenant quests -- geared only insofar as was available via MSQ / "welfare gear". I was accepted without a hitch. Ran it without a hitch. The same has been true of each of 8 characters who've gone into M+. It rarely took more than a few applications (e.g. 2-3 minutes of wait) to be accepted for a run even with my raider IO hidden. I could always find a listing with reasonable gear requirements; if the dungeon dropped 184s, I could be accepted at regular dungeon gear levels, especially if I had a ton of utility, and could pull my weight and more.
    Emphasis, however, on "competent to at least the extent required for the key level you've signed up for".
    (4)

  2. #2
    Player Jadedsins's Avatar
    Join Date
    Jul 2015
    Posts
    365
    Character
    Sofia Bishop
    World
    Balmung
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Shurrikhan View Post
    Mate, I PuG keys just fine there. Since Legion, and through BfA and Shadowlands, I've run into 4 bad eggs (two particularly irritable healers back in Legion, a particularly bossy and bullying Boomie back in BfA, and a simultaneously arrogant and thin-skinned tank with horrible awareness who ragequit after backing into a third patrol in Shadowlands). That's out of over 800 runs. I can have some trouble getting accepted on particularly underpowered specs or those which offer little utility. Melee is always impacted from time to time, but such is to be expected on melee-unfriendly affix weeks.

    Be both respectful and competent to at least the extent required for the key level you've signed up for, and it'll typically be no more "toxic" than a leveling dungeon here -- far less than your average PuG Savage, or even the typical Extreme trial "clear" group.

    I decided to make a DK alt just last week. It hit 60 and I signed up for a +8 the moment I'd finished my Covenant quests -- geared only insofar as was available via MSQ / "welfare gear". I was accepted without a hitch. Ran it without a hitch. The same has been true of each of 8 characters who've gone into M+. It rarely took more than a few applications (e.g. 2-3 minutes of wait) to be accepted for a run even with my raider IO hidden. I could always find a listing with reasonable gear requirements; if the dungeon dropped 184s, I could be accepted at regular dungeon gear levels, especially if I had a ton of utility, and could pull my weight and more.
    Emphasis, however, on "competent to at least the extent required for the key level you've signed up for".

    Well, what you go through is not what the average wow player goes through. Getting into Mythic dungeons for new players or even returning. You need a set amount of gear that is way over the avg needed to do it. And you need to have a good score. The crappy thing about this is. Asmongold did not deserve the treatment he got by some people. Yet the wow community is just so bad that people freaked out and took it out on him. Like that is just sad for all.


    Even asmongold admits that wow community is toxic and that is the normal. He said that after he saw some people in ff freak out over him and he still thought wow community was more toxic. and it is. Want to know why we don't have parsers? It is because they saw how bad the wow community treats each other, and they said no to it.

    I LOVE how wow plays and flows, everything else? Not worth it. And community being the biggest factor.


    Mythic keys, and raiding scene in wow is why we have so many people being anti social in this game. It left scars on the mmo community. Want to know the reason why people freaked out because asmongold started playing here? Because many players fear that this game would end up like wow with the community, and did not want them to come over here in droves.


    That speaks volumes at how bad Blizzard did with enforcing rules and the wow community who treat each other so poorly.
    (4)
    Last edited by Jadedsins; 07-16-2021 at 12:52 AM.

  3. #3
    Player
    raelgun's Avatar
    Join Date
    Aug 2013
    Posts
    782
    Character
    Thendra Cyril-gun
    World
    Zodiark
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by Jadedsins View Post
    Well, what you go through is not what the average wow player goes through. Getting into Mythic dungeons for new players or even returning. You need a set amount of gear that is way over the avg needed to do it. And you need to have a good score. The crappy thing about this is. Asmongold did not deserve the treatment he got by some people. Yet the wow community is just so bad that people freaked out and took it out on him. Like that is just sad for all.


    Even asmongold admits that wow community is toxic and that is the normal. He said that after he saw some people in ff freak out over him and he still thought wow community was more toxic. and it is. Want to know why we don't have parsers? It is because they saw how bad the wow community treats each other, and they said no to it.

    I LOVE how wow plays and flows, everything else? Not worth it. And community being the biggest factor.


    Mythic keys, and raiding scene in wow is why we have so many people being anti social in this game. It left scars on the mmo community. Want to know the reason why people freaked out because asmongold started playing here? Because many players fear that this game would end up like wow with the community, and did not want them to come over here in droves.


    That speaks volumes at how bad Blizzard did with enforcing rules and the wow community who treat each other so poorly.
    The average WoW player plays in guilds and groups of people they know, randomers is not the standard there.

    People were anti social to start with, thats the issue, not those that have groups to run with.

    FF14 is full of anti social people because they want to do things when they want and how they want, I actually consider FF14 community the more antisocial mmo because by their core, they don't like working together with other players and it has nothing to do with scars, its just people that couldn't get it their own way (carried).

    I notice very heavily that those that crap on WoW end game and how 'toxic' the community is at end game are actually poorly skilled in FF14 and really demanding of others and really hate when being asked to up their game, its almost as if these people are the problem actually.
    (7)
    Last edited by raelgun; 07-16-2021 at 01:37 AM.

  4. #4
    Player Jadedsins's Avatar
    Join Date
    Jul 2015
    Posts
    365
    Character
    Sofia Bishop
    World
    Balmung
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by raelgun View Post
    The average WoW player plays in guilds and groups of people they know, randomers is not the standard there.

    People were anti social to start with, thats the issue, not those that have groups to run with.

    FF14 is full of anti social people because they want to do things when they want and how they want, I actually consider FF14 community the more antisocial mmo because by their core, they don't like working together with other players and it has nothing to do with scars, its just people that couldn't get it their own way (carried).

    I notice very heavily that those that crap on WoW end game and how 'toxic' the community is at end game are actually poorly skilled in FF14 and really demanding of others and really hate when being asked to up their game, its almost as if these people are the problem actually.


    My husband would disagree with that. Most people use Group Finder and building up guilds became pointless with the power to push to play. Mix that with raider IO system that makes you have a better chance to make the groups you want, the Need for guilds has died a bunch in wow. Most players use these tools to do content.
    (0)

  5. #5
    Player
    raelgun's Avatar
    Join Date
    Aug 2013
    Posts
    782
    Character
    Thendra Cyril-gun
    World
    Zodiark
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by Jadedsins View Post
    My husband would disagree with that. Most people use Group Finder and building up guilds became pointless with the power to push to play. Mix that with raider IO system that makes you have a better chance to make the groups you want, the Need for guilds has died a bunch in wow. Most players use these tools to do content.
    https://www.wowprogress.com/rating.tier27

    this website you should know tracks raid progress.

    Just see if you can get to the end of that list.
    (2)

  6. #6
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
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    12,866
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Jadedsins View Post
    ...
    So you are again relying solely on second-hand information.

    Again, 800+ runs M+, mostly PuGed. Your vague second-hand information. Why should I credit what you think you know about content that by your admission you refuse to participate in, over my 5 years of actually playing the content in question?

    And no, parsing is not a unique trigger for toxicity. I've seen numbers brought up exactly thrice without a prior request for them (from those playing without addons who want to know how they did). Two of those were merely to ask if the recent nerfs were excessive (to Fire, and later to Boomie), as part of friendly banter. But even the one Mage who went off on one of the other DPS didn't do so because of his numbers, but because the other DPS was failing mechanics and not using his utility.

    It seems like a fair portion are taking this preconception of a "toxic WoW community" as license to, themselves, be irresponsible, insular, and uncaring, and then blame "the community" for what they, themselves, sow.

    Don't want others treating you poorly? Then treat them well in turn. That includes taking the effort to be prepared, be that in terms of gear, knowledge, or skill. It won't always be reciprocated, but if my experience has gone well over so large a sample size and yours so poorly, maybe we are the critical factors there.
    (6)