Quote Originally Posted by Kaylal View Post
These 46 (so far) pages tell me that FFXIV has the same issues as other games when people with different ideas of "how the game should be played" end up in the same group. You get toxicity. And this is why I'm so uncomfortable doing group content. My personality type is that I don't handle confrontations well at all. If I don't group with others, I don't have to face that possibility, so when a game *requires* group content to continue the story line, I get all hesitant and have to pluck up the courage to dive into DF to get the dungeon done.

And that's why as a level 43 Dragoon I'm still stuck at Toto-Rak! I hasten to add that's no-one's fault except mine. What I'm hoping to do is demonstrate that sometimes it's not about the level of competence of the player, its about the comfort level and a person's own perception of their competence. Because there's no real way to see how well you're doing. And I don't have a clue how you could do that in-game without causing all sorts of other issues about expected performance from those other "elitist" players. Because those do exist...and I'm very much afraid I'm going to get one or two whenever I have to do group content.
You should understand that the people frequenting the forums and the experiences they describe typically do not represent the attitude and experience of the average player. I levelled recently White Mage entirely through the Duty Finder and not once did I encounter those mythical beings in the OP, that couldn't figure left from right. Everyone was helpful and understanding when fails happened, people gave advice and guided groups successfully, gave sprout tanks the space to find their own speed etc. Vote kicks have gone out only to people that DC, and no one was stressing about completion times as long as the content was being done. The occasional wipe was never demoralizing and never did it lead to shouting matches throwing blame around.

You should not let the attitude of a fraction of a minority on the forums dissuade you from progressing your MSQ. If you're coming from WoW, you probably have expectations that the toxicity will be there 100% of the time from at least 1-2 players in the group, this is simply not the case here, and do not let this thread tell you otherwise.