Quote Originally Posted by Ralph2449 View Post
Reminder that this is a VIDEO GAME, not the source of your self worth, this obsession with video game ""skill"" and high end content from some people screams a lot of negative things about one's ego.
Games are designed for EVERYONE.
From people with disabilities to the hardcore players.

This topic is to discuss the issue of player performance. Teach players how to play. Why? Because the vast majority of the players are bad. That's not coming from me, or the OP, it came from the development team themselves. So don't come down telling us that we're setting our own bar and expectations.

How's the development team handling this?
- Watering down job complexity.
- Nerfing content.
- Creating even easier content.
They even added easy and very easy mode to MSQ.

Players who have caught up with this are not pleased and are asking for an alternative solution. Instead of making things waaaay too easy. They can implement something to help players become better at playing the game. So the development team doesn't need to hold back when designing jobs and duties.

We keep going back to that one suggestion which is: make content harder.
I myself disagree with this. There are alternative ways to help players learn without making content harder.

Now I hope this thread starts bringing up ideas other than discussing that one idea that the majority seem to disagree with.