The wipe resets your cooldowns and requires at most a minute's run. Compare that to taking an extra 3 minutes to get to the end of the hall in the first place because three times the uptime was required to kill the enemies in three parts rather than all at once, effectively dividing your damage at any given moment by a third.
Trying a full pull once, even in the shortest of dungeons, will be worth your while.
Last edited by Shurrikhan; 07-14-2021 at 12:10 PM.
why would a DPS feel uncomfortable about people wiping to a too big of a pull? that's more of a tank or healer thing, not to mention most DPS players will be happy because of the amount of damage that pops up when they're AoEing?
numbers go brrrr and all that
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