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  1. #1
    Player

    Join Date
    May 2021
    Posts
    178
    Quote Originally Posted by EnigmaticDodo View Post
    To kind of supplement onto this; There is already a system in place in game where you get rewarded for doing things faster.

    I think of Castrum LL. You're given the max reward for killing the executioners as fast as possible. I believe someone mentioned that there's something to this effect in Zadnors CLL.

    So, this honestly wouldn't hurt. People aren't punished for still managing to complete the objective, they just don't get the maximum possible reward. I've never once seen anyone freak out about failing to clear those instances 100%
    I freak out about it because it's not a skill issue. It's literally a communication issue. Almost every single time when people fail to get all 6 chests, it's not because people are bad. It's because people refuse to talk and communicate and you only get one utterance "NE uwu" out of the entire party of 48. And then no one realized that no one is going to SW and the prisoner just dies. It can be so easily prevented if people *gasp* talked in an MMO. Idk why there are so many introverts in an MMO. Go play a single player game if you don't want to talk lmao
    (2)

  2. #2
    Player lezard21's Avatar
    Join Date
    Feb 2021
    Posts
    750
    Character
    Arngrim Hallbjorn
    World
    Louisoix
    Main Class
    Warrior Lv 80
    Quote Originally Posted by Drakonic View Post
    I freak out about it because it's not a skill issue. It's literally a communication issue. Almost every single time when people fail to get all 6 chests, it's not because people are bad. It's because people refuse to talk and communicate and you only get one utterance "NE uwu" out of the entire party of 48. And then no one realized that no one is going to SW and the prisoner just dies. It can be so easily prevented if people *gasp* talked in an MMO. Idk why there are so many introverts in an MMO. Go play a single player game if you don't want to talk lmao
    Then you have 20-30 parties, that while it's still incredibly easy to get all prisoners, it most often ends in a 4 rescue scenario because people intentionally grief and bring bad actions, like Cure III and Cure IV on the same person, or DPS with Lost Bubble and Lost Protect. Zadnor brought a semispammable Death that DPS and Tanks can use and people intentionally don't use it.
    (0)