Quote Originally Posted by ItMe View Post
What about job boosts?
Or someone who leveled SMN or SCH and are trying the other one out?
They could also be a returning player or someone picking an old job back up.
There are plenty of reasons one might not know their class at 70-80.
Heck, when I was a new player I got to cap and still had no idea what I was doing for months.
To be fair, the last one would be a non-issue, so long as there were additional tools (be they guildhests, Halls of the Novice/Journeyman/Master/etc., or even just Active Help entries, etc.) to make up for the retroactive increase in engagement/knowledge required. For those truly new, they'd already be pathed through those learning requirements, and thus there'd be no sudden gap.

Pair that with some job-specific resources, such as a Vindictus-style or better Actions & Traits Pane (i.e., one that actually visually demonstrates each skill under the contexts it ought be used, along with concise but powerful tips) or the like and you've covered the other points of vulnerability, too. And the game would be the better for it, regardless.