Because the game is way too easy now. You can just mash your controller/keyboard and stumble through every piece of content barring EX/Savage.

There hasn’t been a challenging dungeon in years but the decision to put them all behind MSQ made it even worse. You can’t scale the difficulty too high because then you’d lock players out of finishing the story. So they’re all absolute face roll stuff.

If there’s no in game indicator you’re doing something “wrong” you’ll never be prompted to reevaluate how to get better.