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  1. #1
    Player

    Join Date
    May 2021
    Posts
    178
    Quote Originally Posted by EnigmaticDodo View Post
    Title. (and no, the smiths outdated tutorial doesn't count)

    I'm getting sick of running dungeons, trials, etc. whatever the hell content, and people just don't have a clue.

    The usual suspects are out:

    - Healer who stands still, doesn't deal damage, cant even keep up with healing
    - DPS who single targets mobs when you have like the entire dungeon on you
    - Tanks who just sit there and pull 1 group at a time
    - People at max level who have no damn idea how to play their class whatsoever (example: Fire 1 Mage at level 80.)

    What the hell is going on?

    I've been feeling like I'm some crazy elitist just because I have an expectation that you have like an iota of competence.

    IDK, detract me. Thanks.

    Also, Im not going to bother trying to teach people things in game. Been there, done that. You get screamed at.
    That's literally because of the influx and good players unsubbing temporarily.
    (2)

  2. #2
    Player
    technole's Avatar
    Join Date
    Jun 2014
    Location
    Gridania
    Posts
    1,969
    Character
    Thea Sitori
    World
    Gilgamesh
    Main Class
    Scholar Lv 72
    Quote Originally Posted by Drakonic View Post
    That's literally because of the influx and good players unsubbing temporarily.
    Yep, it's a lul period in the game now where all content has been out for awhile, and nothing new until expansion. A good chunk of better players don't spend much time or any at all. Why even do roulettes when we have been best-in-slot for months because of savage? Anyone doing that stuff now is likely filling whatever is left on capping alt jobs, newer, or the like.

    There will be a dramatic difference in overall player performance during expansion early access, it's always like this.
    (4)

  3. #3
    Player lezard21's Avatar
    Join Date
    Feb 2021
    Posts
    750
    Character
    Arngrim Hallbjorn
    World
    Louisoix
    Main Class
    Warrior Lv 80
    Quote Originally Posted by Drakonic View Post
    That's literally because of the influx and good players unsubbing temporarily.
    Then the game needs to do more to keep the good players around. Give players that clear current Raid tier or Ultimate 3 months of free gameplay. Or give them access to a special ward in housing areas where all houses are mansions but cheaper to get so long as you have the corresponding title to buy them.

    Quote Originally Posted by SniperCT View Post
    2) That's just an enrage mechanic
    A pseudo-enrage mechanic. It would kill the player that failed the DPS check, not the entire party. Once the player gets tired of constantly dieing he will be motivated to learn how to play his class.

    Quote Originally Posted by Payadopa View Post
    I agree to an extent but when I hear stuff like pull more than one group of mobs then I'm like I never read that particular tooltip.
    It's under Prohibited Actions of the ToS-> Obstruction of Play. You are preventing people from progressing with the game by purposefully pulling single group of mobs.
    (1)
    Last edited by lezard21; 07-10-2021 at 10:34 AM.

  4. #4
    Player
    TaleraRistain's Avatar
    Join Date
    Jun 2015
    Posts
    5,461
    Character
    Thalia Beckford
    World
    Jenova
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by lezard21 View Post
    It's under Prohibited Actions of the ToS-> Obstruction of Play. You are preventing people from progressing with the game by purposefully pulling single group of mobs.
    That is the funniest thing I've seen all day. The dungeon not going as fast as you might prefer is not preventing you from progressing. If the tank is pulling mobs, and the group is killing them and moving through the dungeon then...you're progressing.
    (9)

  5. #5
    Player
    Vahlnir's Avatar
    Join Date
    Dec 2013
    Location
    Tent In the Middle of Nowhere
    Posts
    9,647
    Character
    Elan Centauri
    World
    Diabolos
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by TaleraRistain View Post
    That is the funniest thing I've seen all day. The dungeon not going as fast as you might prefer is not preventing you from progressing. If the tank is pulling mobs, and the group is killing them and moving through the dungeon then...you're progressing.
    I'm really not sure how they connected those dots. Also not sure how I missed that in their post. Wow is all I have to say. Just because a group is slow doesn't mean they are breaking the ToS. lol That's some major grasping at straws.
    (8)
    Last edited by Vahlnir; 07-10-2021 at 10:54 AM.
    Quote Originally Posted by Naoki_Yoshida View Post
    Personal Housing
    While I cannot give a specific date on when personal housing will be implemented, I can say that prices will be completely separate from free company housing, and, naturally, far more affordable.

  6. #6
    Player
    Fellgon's Avatar
    Join Date
    Aug 2017
    Location
    Gridania
    Posts
    419
    Character
    Tempest Moon
    World
    Behemoth
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by lezard21 View Post
    Then the game needs to do more to keep the good players around. Give players that clear current Raid tier or Ultimate 3 months of free gameplay. Or give them access to a special ward in housing areas where all houses are mansions but cheaper to get so long as you have the corresponding title to buy them.



    A pseudo-enrage mechanic. It would kill the player that failed the DPS check, not the entire party. Once the player gets tired of constantly dieing he will be motivated to learn how to play his class.



    It's under Prohibited Actions of the ToS-> Obstruction of Play. You are preventing people from progressing with the game by purposefully pulling single group of mobs.
    Not really, big pulls are for experieced players. The new players preffer feel how it works slowly. Specially for new healers, to know better how spells work.
    (5)
    Last edited by Fellgon; 07-10-2021 at 10:53 AM.

  7. #7
    Player
    Fawkes's Avatar
    Join Date
    Mar 2011
    Posts
    2,692
    Character
    Fawkes Macleod
    World
    Excalibur
    Main Class
    White Mage Lv 100
    Quote Originally Posted by lezard21 View Post
    I think that the best and most fair solution would be to have dungeons, trials, raids, etc. have an individual minimum DPS objective. If you fail to meet that objective you are not able to roll for loot or it doesn't count for quest completition.

    Or add time objectives to dungeons, example finish within 20 minutes and you get bonus gil/exp/items, finish within 21-30 minutes and you get normal exp/gil/items, take more than 30 minutes and you don't get rewards.
    The people who need the rewards the most are the ones who take the longest, though. You want to run with people who can't do their rotation AND have worse gear than what a dungeon gives?

    Quote Originally Posted by lezard21 View Post
    - A dungeon where the groups of mobs respawn if you don't pull and kill them altogether (like that Guildhest no one runs) to teach tanks to do wall to wall pulls
    They literally do the opposite and put gates/doors in dungeons to prevent bigger pulls, which they've been doing since ARR. They saw how people wanted to run from the start straight to the boss in Amdapor Keep and said "No".

    Quote Originally Posted by lezard21 View Post
    It's under Prohibited Actions of the ToS-> Obstruction of Play. You are preventing people from progressing with the game by purposefully pulling single group of mobs.
    But you're compelling a certain playstyle, which is also against the ToS.
    (6)

  8. #8
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,839
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Fawkes View Post
    But you're compelling a certain playstyle, which is also against the ToS.
    And the tank refusing to pull more than a single pack despite needing no more than a precast HoT or shield and a single oGCD to remain healthy throughout... isn't compelling a certain playstyle?
    (6)

  9. #9
    Player
    Kes13a's Avatar
    Join Date
    May 2020
    Location
    Gridania
    Posts
    2,842
    Character
    Etherea Stormaire
    World
    Zalera
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Shurrikhan View Post
    And the tank refusing to pull more than a single pack despite needing no more than a precast HoT or shield and a single oGCD to remain healthy throughout... isn't compelling a certain playstyle?
    generally why when I tank, I tank with people in my fc since I am slow, I admit I am not a confident tank and since I main healer, I tend to know where things get tight if the tank has blown their mitigation. So I dont usually rush things through faster than I am comfortable with.
    (1)

  10. #10
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,839
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Kes13a View Post
    generally why when I tank, I tank with people in my fc since I am slow, I admit I am not a confident tank and since I main healer, I tend to know where things get tight if the tank has blown their mitigation. So I dont usually rush things through faster than I am comfortable with.
    Oh I understand getting the occasional inexperienced tank (even if increasingly less so with levels past their boost when the MSQ experience clearly went to another job).

    I just don't understand the hypocrisy of saying that a party asking their tank (who has yet to drop below 80% HP even without getting a single GCD heal during the fight itself) to pull more than a single pack at a time is "forcing" their playstyle upon others and has breached the ToS even while insisting that the tank refusing to pull more, despite being fully able to survive without a single press other than to spam their first AoE button, is somehow blameless.

    One is a request that the bottlenecking individual follow majority preferences, at least to the extent possible for that individual. The other is a literal barrier, penetrable only by a kick.
    (1)

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