Also if you want people to learn to AOE, maybe some DPS classes should be given AOE skills at lower levels so players have more time to adjust to that change in playstyle. *stares at DRG*
Also if you want people to learn to AOE, maybe some DPS classes should be given AOE skills at lower levels so players have more time to adjust to that change in playstyle. *stares at DRG*
I wonder if part of it is some people not being used to classes with AOEs. I mained rogue in wow from launch until I came here 2 years ago, and it was 'lol what's an aoe' for most of the time playing that class, until FoK got buffed, except for blade flurry for one spec, but then they made blade flurry a cooldown instead of a toggle and meh)I do agree that classes should have AOE access earlier, but then to counter, do people just look at those skills and decide they are just not a part of their kit?
When I got AOEs on DRG, I was ecstatic. The single target days were over!
I want people to keep in mind that Im mostly angry about level 70-80 people not having an idea. I feel like 30 levels of having access to an AOE should let you know its probably a thing.
Then I picked DRG and it was 'where my aoe I can't big deeps these packs you all keep pulling like madmen' lol
I still hate big pulls tbh. I always try to pull as many packs as I think a) the healer can heal through and b) we have the DPS for. This game is weird in that it's easier at higher levels to do that than lower levels lol
I… don’t know.
We get that large notifications when we learn a new skill & trait and yet we still see people be like i.e:“Omg since when Sacred Soil has regen effect???” at 80.
Is the notification not large enough? Wasn’t that enough to spur player to be interested & want to read their new tools? Apparently not every player do.
At the end of the day, if a player themselves doesn’t want to improve then they’re not going to, period.
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