Quote Originally Posted by Shurrikhan View Post
Why are people so eager to speak on the behalf of communities they clearly know little about?

You cannot overgear WoW leveling dungeons because of scaling. Your sustained dps is higher the lower level you are, to the point that not having at-level gear is hardly a problem compared to just being high-leveled. Even if one wanted the fastest possible run, they'd sooner kick the overgeared guy than the sprout-equivalent, because the overgeared guy increases the HP of mobs by a ratio greater than his damage exceeds the sprout's.

In the hardest dungeon content available, M+, you literally cannot replace those you've kicked. It automatically fails the run.

The only place where gear somewhat matters in casual endgame dungeons in the equivalent of Level 80 Dungeons Roulette, and even then people would much rather you just have a decent notion of what you're doing and not be an ass than be overgeared. Apart from obvious griefers or blatant leeches, no one is more likely to be kicked that the overgeared guy speeding ahead pulling CC-casting mobs or soloing bosses while people catch up from fear/stun-locks the guy overwhelmed them with.
Oh this is so wrong, leveling dungeons scaling can easily be abused with the right gear, scaling it nowhere near as advanced as you are saying, you can easily have gear that is too strong for low level content which is why a month after launch you see dps pulling entire rooms and surviving cuz they know heroic/normal dungeons are roflstomps when you are geared. Hell there's threads in the forums of people getting kicked because they werent ultra geared and were doing 1/5th of the other player dps because they were new while the older players had full on mythic gear and only doing heroic for legendaries/bonus or some quest.

In WoW gear is everything, people with gear have been selling leveling dungeon runs because they can literally pull half the dungeons and roflstomp it, very common in BfA's pirate dungeon where a single DH/warr pulled half the dungeon and killed everything in a few minutes to feed you xp while you afk near the area and then reset the dungeon, I know I bought a few leveling runs.

And in case you arent aware, the leave % in M+ is pretty high the moment a wipe happens and it means the timer will end, it doesnt matter that the run ends, people are often doing m+ for IO so if you cant time it, its bye bye for them and you can enjoy your depleted keystone.

And cuz i know WoW players like to attack others and pretend they dont know what they are talking about, feel free to check my profile https://raider.io/characters/us/frostmourne/Ralph%C3%A9