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  1. #8
    Player Wavaryen's Avatar
    Join Date
    Jan 2015
    Posts
    715
    Character
    Teladi Bishop
    World
    Balmung
    Main Class
    Fisher Lv 90
    Quote Originally Posted by Shurrikhan View Post
    Only 1 in 5 people in M+ can lose anything. The loot reduction for a failed run has been long since removed. The only "loss" unique to M+ now is for the keyholder to not increase the level of their key. You still get the Valor. You still get the loot. You still get the rating, as long as you did even a fraction better than your last run (as rating is literally just a quantitative summary of your personal bests).

    The largest actual loss is just as present in XIV as in M+: time. You will have wasted time.



    We don't "need" a good game, either. But alas, they're generally far more fun to play.

    I mean this is a good game? Content for all players. You want to change content for people who enjoy playing it like it is. While having options for harder content. Sorry, but no. The developers agree as well. That is why it is top dog right now, because it does not listen to silly requests.


    The system they have in place is fine, what reasons does it need changing? When it has this huge of a player base and keeps growing because it caters to people who just play and the content is design to let them just play. What reasons does the developers have to listen to this feedback when clearly what they have is working.
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    Last edited by Wavaryen; 07-14-2021 at 07:03 PM.