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  1. #11
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,865
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Krotoan View Post
    It's not that people don't think really bad players exist. It's just we don't think these running at 5% people are as prevalent as those arguing for "standards" would have you think.
    People with a given disability that needs relatively specific design aren't going to be all that common either, and yet many of the components or techniques which would address their difficulties are commonly useful to everyone.

    The question should be less of "Is X population large enough to require changes?" and more, simply, "Would these provide benefit more than worth their cost?"

    Quote Originally Posted by Krotoan View Post
    I really wouldn't compare accessibility considerations to enforcing how to play the game.
    Having the occasional hurdle by which to prompt or reinforce learning, and generally centralize at least a modicum of competency as an expected norm, does not amount to "enforcing how to play the game".

    In any other game, even other MMOs, it'd be called "a well-crafted difficulty curve" -- precisely the way any game provides ramps and bridges to being able to enjoy said game more deeply or in novel ways. Only here do we seem so eager to mislabel such as oppressive or forceful.
    (5)
    Last edited by Shurrikhan; 07-14-2021 at 05:32 PM.