Quote Originally Posted by MiaShino View Post
Hmm. It is most interesting that so many of these kinda posts are appearing now but it is not a bad thing at'all! Nope nope it is good to see because many have been feeling burnout (friends and family and myself included).

It is soul crushing to watch friends get excited, they have reached level 50 on Ninja and are ready to pew pew pew. They are super new to the game, reading their kills and growing more and more excited. As excitement builds I feel happier for telling them about FF14, I hear "Ohhh I finally unlocked kassatsu! This is gonna be soooooo darn fun to use with doton or katon during huge pulls, all the stuffs will melt!" Then they queue in and the tank pulls a single mob. One. Single. Mob. Seriously? They then proceed to keep engaging and chain pulling so her and her partner can never hide refresh mudras. Two new sprouts using trick attack in sequence with each other for the maximum uptime, getting excited to test new skills only for.. that. Then the healer cures themselves oom and kills them.

Imagine being that new player worried about your rotation and damage, playing your little heart out in a manner most precious only to constantly encounter that. Dying because the tank was waiting for the second coming of christ to invuln on dragoon and losing lance charge. Having to waste dragonfire drive on two mobs.. Or you are attempting to learn healer and the arcanist/red mage on your team keeps healing the tanks boo boos so you never learn the timing for deeps then heal at low health.

I know this may shock many within this community but those three other people standing in the portal? Those are real people not npcs. They are real people with jobs and families and better things to do than carry dead weight through content. They are trying to enjoy the game in their own way too. Wiping five times in world of darkness because big red eye look away no compute and neither does do not spin boss like a bayblade is not fun. Not on your first run and not on your fiftieth either.

That dead weight brings balance to the social elements of the game. Queue systems saves you time, but should have risks. If people don't want to carry others, than make your own groups or make friends with people who have the same mindset as you and form groups. Anything and everything should be fair game in queue systems because that balances the game out. Build a social network.

Teaching people who don't want to be teached is pointless and waste of time. People have the tools to build own groups, and make friends. Be social and do that. It counters the problems people have now.