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  1. #1
    Player
    MrPresident's Avatar
    Join Date
    Mar 2016
    Posts
    329
    Character
    Casper Colt
    World
    Cerberus
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Imora View Post
    Gonna hard disagree.

    That guy playing an hour a week and clearing ultimate is just more efficient with his time.

    This is a hobby.

    Anyone that doesn't take hobbies seriously enough to want to get decent at them should maybe find something else. It just boggles my mind. How can anyone not want to be good at things they enjoy?

    And yes, I know folks that raid log. *Shrugs* i don't call quality of content the differing factor here.

    All we end up with in the end is people crying they can't get PF groups or they got kicked or whatever and it's solely because they can't be bothered to take a hobby seriously enough to not be a hinderance.

    I just do NOT understand it.
    A big issue is that some people genuinely don’t realise they’re not good at it due to no prompting or “punishment” from the game for doing so. If I play a single player game and do something wrong there will be some form of punishment or consequence; dying, restarting, game over, etc. In FFXIV if you’re bad and die you’ll just be dragged through by 3/7 other people on almost all the content.
    (5)

  2. #2
    Player
    Lunalepsy's Avatar
    Join Date
    Mar 2016
    Posts
    1,140
    Character
    Yxiah Eruyt
    World
    Balmung
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by EnigmaticDodo View Post
    Title. (and no, the smiths outdated tutorial doesn't count)

    I'm getting sick of running dungeons, trials, etc. whatever the hell content, and people just don't have a clue.

    The usual suspects are out:

    - Healer who stands still, doesn't deal damage, cant even keep up with healing
    - DPS who single targets mobs when you have like the entire dungeon on you
    - Tanks who just sit there and pull 1 group at a time
    - People at max level who have no damn idea how to play their class whatsoever (example: Fire 1 Mage at level 80.)

    What the hell is going on?

    I've been feeling like I'm some crazy elitist just because I have an expectation that you have like an iota of competence.

    IDK, detract me. Thanks.

    Also, Im not going to bother trying to teach people things in game. Been there, done that. You get screamed at.

    TO clarify: I'm mainly concerned about level 70-80 characters having these issues.
    That's why the novice network exists.
    (0)

  3. #3
    Player
    Rein_eon_Osborne's Avatar
    Join Date
    Jun 2020
    Location
    Shadowflare - Ward Miasma II, Plot Broil IV
    Posts
    4,027
    Character
    Mira Clearweaver
    World
    Jenova
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by Omedon View Post
    Nope. Relatively new phenomenon in MMOs, and an atrocity.

    And a reason your DPS queues get longer.
    Quite the opposite, actually.
    Healers are more scarce in queues because plenty of older, veteran healers went hiatus from maining a healer from having their job dumbed down, hard. Where do they go to? Either tanks—which also suffers a similar but not as terrible predicament, or DPS which are still fun to play around & what most of them had gone to nowadays.

    Why would people considers [1 2 1 1 1 1 1 1 1 1 1] and pressing 1-3 extra button before going back to [1 2 1 1 1 1 1 1 1 1 1] for another 20s or longer hard is quite mind boggling to me, honestly.
    (6)

  4. #4
    Player
    Elkanah's Avatar
    Join Date
    Sep 2014
    Posts
    912
    Character
    Shikaree Sinhunter
    World
    Hyperion
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Kaurhz View Post
    Like I said the problem here is that if someone has not learned their basic class, or functionality by Level 66, for example. Then they aren't going to magically learn this within that dungeon.
    Job potions are also a thing people buy. I've talked to many players while in df who bought one with all the MSQ skips to get to Shb, and half of their skills they don't or never used (let alone bothered reading them anyways). So this seems like a moot point if by 80 they still don't know or understand anything at all about the class in general.
    (0)

  5. #5
    Player
    Colt47's Avatar
    Join Date
    Jun 2011
    Location
    Uldah
    Posts
    1,809
    Character
    Kan Himaa
    World
    Balmung
    Main Class
    Gladiator Lv 100
    They did include them, just it's up to people to actually use them and they haven't been updated since forever. Guildhests were the first ones, the second attempt was the mentor system (which usually doesn't work that well), third is class quests, fourth is target dummies and just practicing a lot.

    In the end if someone doesn't want to get better, they aren't going to get better. Humanity is forever the expert at procrastinating if all these years of MMOs and multiplayer games has taught me anything.
    (0)

  6. #6
    Player
    Jemi's Avatar
    Join Date
    Jun 2018
    Location
    Gridania
    Posts
    49
    Character
    Garnet Lunares
    World
    Halicarnassus
    Main Class
    White Mage Lv 100
    I really think that intermediate and expert-level equivalents of the Hall of the Novice would be great additions to the game.

    It's no secret that this game attracts many players who have never played an MMO before — myself included. FFXIV is my first and only MMO to date. I personally think that harder versions of the Hall of the Novice would've benefited me greatly when I was a sprout, and I imagine it would be the same for others who are new to the MMO genre.
    (1)

  7. #7
    Player
    Colt47's Avatar
    Join Date
    Jun 2011
    Location
    Uldah
    Posts
    1,809
    Character
    Kan Himaa
    World
    Balmung
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by Jemi View Post
    I really think that intermediate and expert-level equivalents of the Hall of the Novice would be great additions to the game.

    It's no secret that this game attracts many players who have never played an MMO before — myself included. FFXIV is my first and only MMO to date. I personally think that harder versions of the Hall of the Novice would've benefited me greatly when I was a sprout, and I imagine it would be the same for others who are new to the MMO genre.
    Yeah but really the jobs going up 1-69 are fairly easy to understand. They don't usually layer complexity on until level 70+, and even then if you run the job enough on the low end, those extras they throw onto it aren't so bad to manage.

    Now Black Mage on the other hand... That is one job that has it's rotation change multiple times across the leveling spectrum and that is the BIG reason I just outright stopped playing the job.
    (0)

  8. #8
    Player
    Jemi's Avatar
    Join Date
    Jun 2018
    Location
    Gridania
    Posts
    49
    Character
    Garnet Lunares
    World
    Halicarnassus
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Colt47 View Post
    Yeah but really the jobs going up 1-69 are fairly easy to understand. They don't usually layer complexity on until level 70+, and even then if you run the job enough on the low end, those extras they throw onto it aren't so bad to manage.

    Now Black Mage on the other hand... That is one job that has it's rotation change multiple times across the leveling spectrum and that is the BIG reason I just outright stopped playing the job.
    Since Endwalker will bring us to level 90, there's no reason why an Intermediate Hall couldn't be lvl 70, and an Expert Hall at lvl 90.
    (3)

  9. #9
    Player
    Colt47's Avatar
    Join Date
    Jun 2011
    Location
    Uldah
    Posts
    1,809
    Character
    Kan Himaa
    World
    Balmung
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by Jemi View Post
    Since Endwalker will bring us to level 90, there's no reason why an Intermediate Hall couldn't be lvl 70, and an Expert Hall at lvl 90.
    Hey as long as people use them there's probably nothing wrong. I'm just thinking that unless they literally shove people into the tutorials they might just get ignored completely.
    (0)

  10. #10
    Player
    Omedon's Avatar
    Join Date
    Sep 2013
    Posts
    402
    Character
    Sindyr Ashreynason
    World
    Mateus
    Main Class
    Samurai Lv 90
    At the end of the day, SQueenix wants... needs as many people as possible playing FFXIV that could potentially enjoy themselves here within the style of game that it is. That means "good enough is good enough" will be true in many cases, and that bar will of course be lower than those that demand "skilled PUGs" for their randomized groups. If you want a group of like commitment to excellence, you can form it yourself. Meanwhile, approachability is king, and approachability can and will be "exploited" by those that "could do better" but... I mean why? Seriously, I'm one of those players, and I find FFXIV more automatically, gallingly "skill gated" in the SOLO MSQ! It asks me to play clases I'll never have any interest in and, yes, I make it past those checkpoints, but it's with disdain and "I shouldn't have had to do that," but I chalk it up to the impression I'm given time and again by threads like THIS VERY ONE: There are players that can only be part of the renowned welcome wagon of FFXIV only because the game is doing the gatekeeping for them.

    Demanding a higher shelf for the core of the game will only lenghten queue times as people leave because the path of least resistance is gone, because SURPRISE: Many of us don't play games like this to "have resistance" to our fun.

    There must always be an approachable path that, yes, leads to people being able to try your upper end content. If you don't want to group with the people that don't "belong in your group of excellence:" Form your own group. Me, I avoid the entire situation by leveling via DDs, Squads and Trusts, and from now on I will do all MSQ dungeons with trusts, and you will literally only see me in the ONE trial run I need when the story necessitates it... and I contend that there needs to be an NPC group option for that as well.

    I will never join a savage group because they don't offer anything I need or want. My glamor is done basically forever, and power beyond what's needed for the next trust-enabled story dungeon is pointless to me as I play the game. That's my playstyle, and so long as it's supported, FFXIV will get money from me until they stop supporting me. Good enough is good enough, and I've reached good enough, and it's clearly not good enough for the performance obsessed... so be glad I have trusts and I'll see you for the trial carry!
    (0)
    Last edited by Omedon; 07-11-2021 at 02:03 PM.

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