Quote Originally Posted by MagiusNecros View Post
snip.
Wasting time going for 100 Heat just for a skill just seems all sorts of inorganic imo when the job relies on its 50 mark so much in its ST “rotation”

So Flamethrower does 11 ticks of damage with 5 Heat that’s 55 and 10 Heat that’s 110, scattershot does 10 per regardless and freely so anyway you slice it Flamthrower is just not worth adding on the resource in MCH current state as it’s just outclassed by function and form. Even the “popular” bioblaster add on is lame as bio itself is incredibly laterally as a Dot and also doesn’t really contribute much to MCH aoe kit and the most they can be is 2 lateral skills combined rather than interconnected like every single jobs aoe kit in the game