Quote Originally Posted by CKNovel View Post
Using current numbers:
ACB is 120 PPS.
FT is 100 PPS.
Ricochet every 2 ACB would be 50 PPS.
Spreadshot is 72 PPS and 5 heat.

Assuming ACB would reduce R cooldown by 15s, that would raise ACB potency worth to 145 pps.
FT over 10 seconds is 1000-1100 potency.
ACB+R over 10 seconds would be 1450 potency.
Spreadshot over 10 seconds is 720 potency.

With scattergun on higher potency and generating 10 heat, it's obvious that Flamethrower would die and its only optimal use would be tick fishing or using the downtime to grab a coffee.
Which I wouldn't mind if Flamethrower was truly relegated to the emote state until they rework it.

It's probably the most boring Flamethrower I've ever seen in a video game.
Scattergun spam is hardly something I see Mash mains looking forward to as a aoe, then again they foamed at the mouth for a aoe of all things rather than question why a 90 job stills spammd crap for damage like a Healer. The heat generation kinda trumps flamethrower popular solution to generate heat. Unless it’s potency is increased by a lot It can’t compare to it….but if MCH aoe was reworked in a way perhaps it can work. Another solution is being a heat generator during transitions like Meditate or old Improv, a very awkward one at that. Otherwise what can you do with this?