Since SHB/EW style isn’t going anywhere MCH imo should homogenize and expand.

Turn Heat blast into a aoe, which means it’ll finally be aoe-able with Ricohet, Delete Gauss barrel and have it reset the skill full rather than 2 doing the same shit, Delete either WF or Barrel stabilizer and have each do each other’s role with WF instantly activating overheat or Barrel increasing potency of skills similar to skills like internal release or No mercy. And maybe ditch bio, flamethrower and chainsaw as all 3 of them don’t do shit and are just pointless filler, chainsaw could be a evolutionary trait to drill or just fine Air a extra charge if you want a third GCD so badly.

Or perhaps just delete Heat blast and turn MCH 1-2-3 rotation into some Gnashing fang affair when Heat is active, add Heat blast fake skill Speed to its 1-2-3 instead and have each skill reset your Charge skill (skill meaning singular) at the huge risk of playing too similarly to GNB. Maybe make a new skill that acts as a finisher after it concludes like Verflare . This is all incredibly unimaginative as it just borrows other ideas from RDM and GNB but just some word vomit I suppose.