Quote Originally Posted by Warlyx View Post
that would fix some , but we will have the most boring CD ever.
That's already the case. Wildfire is: Wildfire -> Hypercharge -> resume rotation.
Solution above would not fix how boring it is but how bothersome it is.

Wildfire need to go or to completely change. IMO a good choice could be a short cooldown that consumes Heat to throw a sticky bomb that explodes by itself. And of course that is an AoE for Skysteel's sake.
Like upheaval, you need to at least keep 20 rage to make sure Upheaval will go on CD.

Reassemble is meant to ensure 1/3 Drill will be Crit/DH. I'd put it on 50s CD rather than 55s since Bozja haste makes you go "too fast" for 55s.
Wildfire allowed to crit isn't a good idea either. The skill has little to no presence and is a rare 1200 potency skill, problem it's that Wildfire is a 120s cooldown. A crit/DH would be insanely valuable, the difference between a MCH hitting 100% Wildfire Crit/DH and a MCH hitting 0% would be too big in my opinion.

Flamethrower, remove or rework. Anything is better at this point, that skill is an emote that does damage.
I hope it serves as a lesson for SQEX that canalyzed skills don't work, Phantom Flurry somehow works since it's much shorter but skill like those belong on BLU.