Quote Originally Posted by CKNovel View Post
Problem with "AoE version" is that you can simply add AoE damage to the skill itself and nothing changes. In fact it shaves buttons.
It goes for everything, SAM had an AoE attack and it wasn't a problem, no one asked for a single target version.

MCH is alright and that's the problem. It's only "Alright" and risk to remains "Alright". When you come from HW or SB MCH, the job just lacks buttons.
You have 12 buttons to press as MCH for single target rotation.
As for SAM, 14 buttons not taking in account the dashout/dashin and third eye. DRG has 17 buttons.
GNB, a tank has 13 buttons and that's not taking in account the mitigation. Ranged don't have many mitigation anyway.

11 buttons as PLD for you DPS rotation, 9 for War, 12 buttons as DRK.

I have no idea for DNC and BRD, but it's ridiculous that the rotation is at the level of a tank and you don't have mitigation or melee range, just fast speed.
On top of that, many abilities are automated. Wildfire is automated, Queen is automated, Flamethrower is use and don't move for 10s, aka automated.
And again on top of all that, MCH has ONE utility button.
Let's be real there, MCH is a subjob.
Can't like this post enough. I would do anything to get some depth again, and not the one 220 potency (yes it's 1.50gcd with ogcd weaving but...) button mashing numbing machine that it is right now. Even with the +20 potency, that's 10 potency under bard's burst shot, and he can spam its own 150 pot gcd between too :^).

Half troll aside, there is no more decision making, most buttons were outed, we have so many aoe skills but they are clunky/pointless, our """"big""""" cd's are fire and forget and don't aoe, etc.

But who am I kidding, we all know casuals really like it now, so they will just please them in EW and at best, we'll only get upgrades again like from 70 to 80.