Quote Originally Posted by CKNovel View Post
There is easy fix for this:
-Barrel stabilizer allowing a free Hypercharge rather than giving 50 heat.
-Wildfire and Barrel Stabilizer fused into one button -> Wildfire triggers Hypercharge for free.
-Remove Wildfire and change Barrel Stabilizer so it increases GCD potency under Hypercharge by a whooping 200 potency (In order to compensate for the loss of Wildfire)

Wildfire is an empowered Hypercharge, nothing more nothing else. There is no "Wildfire combo" anymore and the cooldown is now incredibly boring.
Be careful condensing skills for a job that already has so few to begin with. MCH has this awkward issue of fat aswell beyond charges and laterals. you can remove quite a lot from MCH kit and still have the main gameplay intact that’s how shallow and uneventful it is.

Wildfire adding 50 heat would completely eliminate the point of Stabilizer being the same CD and revising it as a attack buff with removing WF would also not compromise the kit, or what’s left of it anyways. Good suggestions overall so long as they add somthing ontop of it to compliment it. Like if this was the only change plus that “yet another” aoe skill MCH would continue to be the most unambitious job in the game