Quote Originally Posted by Seraphor View Post
Does Wildfire really have to do this little damage?
This is a bit like Trick attack, or ASTs Divination. Its essentially a burst window damage buff, and thus it can only increase your damage by so much without providing the potential to stack up multiple bursts at once in a party buff window for some insane damage. Just this of it as a a damage buff that applies it's bonus slightly differently. Besides, I wouldn't sniff at a 1000 potency attack...
Wildfire is not a crazy burst ability. It's 1200 potency fixed, it cannot crit or direct hit.
Drill, however, is 700 potency every 20 seconds and can crit direct hit. Then you have a cooldown named "Reassemble" that garantee a crit/dh.

A 700 potency attack on crit/dh can be evaluated around 1400 potency.

The point is Wildfire is 1200 fixed potency every 120 seconds.
Drill is a 700 potency GCD every 20 seconds that evolves into a 1400 fixed every 60 seconds.
On top of that, if you remove Wildfire entirely, it should fix MCH heat generation problems.