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  1. #1
    Player
    CKNovel's Avatar
    Join Date
    Aug 2019
    Posts
    1,915
    Character
    Cassia Kaedhan
    World
    Ragnarok
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Driavna View Post
    Why anyone will play any other class if ranged DPS classes in this game did the same damage as everyone else but with best movility?
    Yes.

    Once again and it's been proved thousands of time:
    Players play what they enjoy the most, not based on meta. That's only for metaslave.

    It's been proved countless time, even when DNC and MCH are crap compared to BRD, yet they remain played.
    Sure, BRD is more popular but has always been more popular and we're far from 100% BRD.
    Same goes with SMN, RDM is more popular and regardless of any counter-argument, BLM remains played by many regardless of RDM/SMN mobility
    (6)
    Last edited by CKNovel; 01-09-2022 at 01:00 AM.

  2. #2
    Player
    Insertusernamehere's Avatar
    Join Date
    Jul 2019
    Posts
    189
    Character
    Misha Fiertze
    World
    Zodiark
    Main Class
    Gunbreaker Lv 90
    I like MCH.. but at current state it is not worth trouble:

    Mobility useless on serious encounters I am either in right place or not. Dancing around boss (thanks to my unnecessary mobility) not going to help my group or me.
    If this mobility tax so heavy.. give us several skills to cast like SMN and increase dps or give a utility kit that helps our group.

    At current state it feels like job it self dead weight. Brings nothing to their group IMO.
    (0)

  3. #3
    Player
    Rym's Avatar
    Join Date
    Sep 2021
    Posts
    16
    Character
    Rym Morningstar
    World
    Cerberus
    Main Class
    Machinist Lv 87
    It's been mentioned that pure firepower classes are being looked at for a buff, while I personally consider MCH to be a pure firepower (tactician and peloton is just a bad excuse for utility imo, both bard and dancer have the same exact thing) I'm wondering if SE considers the same. I also saw talks of DNC getting buffed, but if there will be no MCH buffs then we will likely be dead last in rDPS, which is no bueno for a practically pure firepower class regardless of whether it's ranged physical dps or not.

    Here's hoping for some MCH buffs together with the other classes, coming in 6.08
    (0)

  4. #4
    Player
    CKNovel's Avatar
    Join Date
    Aug 2019
    Posts
    1,915
    Character
    Cassia Kaedhan
    World
    Ragnarok
    Main Class
    Gunbreaker Lv 100
    DNC is very deep, it's normal it should be buffed.

    They talked about "busy" jobs getting adjusted as well as "pure DPS", MCH fits in both as a high APM/pure DPS.
    Yet I would not expect the moon... During ShB they were extremely stingy with ranged buff, I even doubt MCH would go higher than BRD and could remain as the "BRD but with only troubadour".
    There will always be a "last DPS", but at the minimum, that job should have utility, healing, shielding, mitigation... MCH has none of them and can't remain behind the BRD.

    They also mentionned Devs are reading the forums in all languages and player critics being agressive.
    If that is true, I hope the one reading this forgives us about venting our frustration on these forums.
    Especially, I who've been misbehaving quite a lot...

    Hopefully whoever in the dev team read these posts and understands frustrations about MCH.
    Especially the automaton queen that is not fun to use and can be frustrating to use.
    I do feel the Crowned Collider is also digging an even deeper grave for the Automaton, making its future iteration to be unsalvageable and in need of a rework.

    If during one interview we could have at least communication about the Automaton Queen and Flamethrower on top of ranged tax and utility, it would be a first step.
    (2)
    Last edited by CKNovel; 01-10-2022 at 09:20 PM.

  5. #5
    Player
    Aiscence's Avatar
    Join Date
    Oct 2018
    Posts
    153
    Character
    Aiscence Amano
    World
    Moogle
    Main Class
    Machinist Lv 90
    Quote Originally Posted by CKNovel View Post
    DNC is very deep, it's normal it should be buffed.

    They talked about "busy" jobs getting adjusted as well as "pure DPS", MCH fits in both as a high APM/pure DPS.
    Yet I would not expect the moon... During ShB they were extremely stingy with ranged buff, I even doubt MCH would go higher than BRD and could remain as the "BRD but with only troubadour".
    There will always be a "last DPS", but at the minimum, that job should have utility, healing, shielding, mitigation... MCH has none of them and can't remain behind the BRD.

    They also mentionned Devs are reading the forums in all languages and player critics being agressive.
    If that is true, I hope the one reading this forgives us about venting our frustration on these forums.
    Especially, I who've been misbehaving quite a lot...

    Hopefully whoever in the dev team read these posts and understands frustrations about MCH.
    Especially the automaton queen that is not fun to use and can be frustrating to use.
    I do feel the Crowned Collider is also digging an even deeper grave for the Automaton, making its future iteration to be unsalvageable and in need of a rework.

    If during one interview we could have at least communication about the Automaton Queen and Flamethrower on top of ranged tax and utility, it would be a first step.
    I mean ... there has been years of feedback with total silence from them and going the opposite way of feedback, even worse, they let mch be a near dead job for all shb because it's flashy for casuals. I can't help but feel like we are the one getting "hurt" and so, complaining is normal.
    (4)

  6. #6
    Player
    CKNovel's Avatar
    Join Date
    Aug 2019
    Posts
    1,915
    Character
    Cassia Kaedhan
    World
    Ragnarok
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Aiscence View Post
    I mean ... there has been years of feedback with total silence from them and going the opposite way of feedback, even worse, they let mch be a near dead job for all shb because it's flashy for casuals. I can't help but feel like we are the one getting "hurt" and so, complaining is normal.
    I do agree...

    Hypercharge getting the Bunshin treatment was the very first feedback and the one most agreed upon. "We haven't seen any feedback about it" feels a bit dishonest.
    The Queen being a glorified dot is also a popular feedback that was ignored, heatblast spam is also another important feedback ignored.
    Lack of dps/utility was also ignored. I see more and more people jumping on the "Rework Flamethrower" boat.

    This is why I really hope they will understand the frustration. Why we feel the forum is ignored and left to rot.
    We should be able to enjoy a job and not feel useless to the party.
    (0)

  7. #7
    Player MagiusNecros's Avatar
    Join Date
    Nov 2015
    Posts
    3,205
    Character
    Bastilaa Shan
    World
    Excalibur
    Main Class
    Blue Mage Lv 80
    Job is pretty much complete at 82 IMO. I'm leveling it and I find myself using the Shotgun in even ST rotations if I'm 10 or 20 heat off from a Hypercharge so I can do my 9 hit wonders more.

    I can't say Flamethrower is ever impactful if it's more beneficial to use Scatter for heat or Crossbow for damage IMO. Just feels bad unless you pair it with Bioblaster and even then Scatter/Crossbow would be better.
    (0)

  8. #8
    Player
    Avenguard's Avatar
    Join Date
    Jan 2022
    Posts
    2
    Character
    Aven Scorchfield
    World
    Famfrit
    Main Class
    Paladin Lv 90
    The way I would love to fix current MCH without changing too much is:

    1. Make Wildfire an Auto Direct Crit. (may need to lower potency a little.)
    2. Hypercharge gets the charges system of every other cd. make it 30sec. It unlocks heat blast/auto crossbow. if you don't want people sitting on charges you can do the same thing with warrior where using any weapon skill consumes a charge.
    3. Make Wildfire a stacking buff. Each time you hit with a weapon skill it removes/adds a buff until it hits cap/runs out and then explodes!

    Wishlist:
    -Make wildfire aoe with damage falloff.

    Thats my thoughts from having played it at 90 for a bit now.
    (3)

  9. #9
    Player
    CKNovel's Avatar
    Join Date
    Aug 2019
    Posts
    1,915
    Character
    Cassia Kaedhan
    World
    Ragnarok
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Avenguard View Post
    The way I would love to fix current MCH without changing too much is:

    1. Make Wildfire an Auto Direct Crit. (may need to lower potency a little.)
    2. Hypercharge gets the charges system of every other cd. make it 30sec. It unlocks heat blast/auto crossbow. if you don't want people sitting on charges you can do the same thing with warrior where using any weapon skill consumes a charge.
    3. Make Wildfire a stacking buff. Each time you hit with a weapon skill it removes/adds a buff until it hits cap/runs out and then explodes!

    Wishlist:
    -Make wildfire aoe with damage falloff.

    Thats my thoughts from having played it at 90 for a bit now.
    Since it can't direct crit, I don't see the difference.
    What is the difference between an ability that never crit but does 10.000 damage and an ability that always crit and does 10.000 damage?
    If Wildfire critting would also means it scales on the critical hit stat, then it's a neat idea. Otherwise, it would be visual.

    Hypercharge on a stack system is expected (as long as the dev listen to this feedback), but I believe wildfire also on a stack system would be amazing.
    Simply put: It would explode at the same time you land your last GCD, while it's not much, you can save a second or a whole oGCD window.
    While not often, it can happen to try fitting a very last wildfire before the boss HP are reduced to 0.

    Wildfire with a aoe falloff and Queen with a aoe falloff are both popular feedback. Especially wildfire, I know this feedback exist since HW MCH.
    (1)

  10. #10
    Player
    Aiscence's Avatar
    Join Date
    Oct 2018
    Posts
    153
    Character
    Aiscence Amano
    World
    Moogle
    Main Class
    Machinist Lv 90
    Even if wildfire was a 100% crit dh, mch would still not be top in rdps. But as a "finisher" it should do more damage than a rea drill3.

    Imagine if wildfire being on charges or aoe is asked since heavensward. Imagine if people are asking for an aoe battery spender since shb. Imagine if flamethrower have been asked to get changed since shb too. Imagine if turret was just a glorified dot and we asked for changes since shb as even the old SB one was putting vulne, you had to destroy it yourself to do the finisher AND keep track of the timer to resummon it. etc etc. Can go for long.

    Like at that point, we can't do more than that. Devs feeling are hurt, but imagine ours that played the job since HW, had it totally changed for people not actually playing the job and feedback being basically useless as all the thing propose here have anyway been proposed 1000x time over the course of 6 years.
    (1)

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