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  1. #1
    Player
    Jirah's Avatar
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    Aug 2017
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    1,870
    Character
    Jira Dal'riata
    World
    Ultros
    Main Class
    Bard Lv 100
    Quote Originally Posted by LordMetal7 View Post
    i say it again we need another gunner class like Laguna FF8 and the ability to use more modern guns, i would like yoshi p to make shuch a class
    I’ll say this again, we don’t need to WASTE a job slot for a job that already very much exists in the game. It’s not rocket science to make MCH a duel job like so many others in the game. Right now it’s just GCD and OGCD gadget spamming which isn’t Inherently unique. Far cry from its augmentations, Ammunition and turret control
    (3)

  2. #2
    Player
    LordMetal7's Avatar
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    Nov 2017
    Location
    Uldah
    Posts
    58
    Character
    Lord Metallium
    World
    Zalera
    Main Class
    Machinist Lv 83
    I’ll say this again, we don’t need to WASTE a job slot for a job that already very much exists in the game. It’s not rocket science to make MCH a duel job like so many others in the game. Right now it’s just GCD and OGCD gadget spamming which isn’t Inherently unique. Far cry from its augmentations, Ammunition and turret control
    ^
    IS not wasted space multiple mmorpgs are adding diffrent gunner classes, is there sooner or later, how hard is for us to play as a true gunner without relying on machines? Look at Laguna FF8 and in dissidia he uses the weapons i want to use.
    (0)

  3. #3
    Player
    Jirah's Avatar
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    Aug 2017
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    1,870
    Character
    Jira Dal'riata
    World
    Ultros
    Main Class
    Bard Lv 100
    Quote Originally Posted by LordMetal7 View Post
    I’ll say this again, we don’t need to WASTE a job slot for a job that already very much exists in the game. It’s not rocket science to make MCH a duel job like so many others in the game. Right now it’s just GCD and OGCD gadget spamming which isn’t Inherently unique. Far cry from its augmentations, Ammunition and turret control
    ^
    IS not wasted space multiple mmorpgs are adding diffrent gunner classes, is there sooner or later, how hard is for us to play as a true gunner without relying on machines? Look at Laguna FF8 and in dissidia he uses the weapons i want to use.
    broken record, u keep saying Laguna this scouter that this mmo did it therefore ff14 should. It IS wasted space and would rather get unique jobs for its last slots. Am I so disgusted with the idea? mmm not really as MCH has zero gunner appeal with its only gun skills being 1-2-3 now that spread shot is replaced by a contraption. but if they can reinvgorate the job with its gunner swaager back id prefer it.
    (2)
    “Theirs really not much you can change with the MCH”
    -Live letter 66, 9/17/21

    Where is the ambition?

  4. #4
    Player
    LordMetal7's Avatar
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    Nov 2017
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    Uldah
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    58
    Character
    Lord Metallium
    World
    Zalera
    Main Class
    Machinist Lv 83
    Quote Originally Posted by Jirah View Post
    broken record, u keep saying Laguna this scouter that this mmo did it therefore ff14 should. It IS wasted space and would rather get unique jobs for its last slots. Am I so disgusted with the idea? mmm not really as MCH has zero gunner appeal with its only gun skills being 1-2-3 now that spread shot is replaced by a contraption. but if they can reinvgorate the job with its gunner swaager back id prefer it.
    I still say anothe rgun class can be added, hate me if you like but MHC relies on machines, and i personally don't like it at all, idc if its a tribute to edgar but i really want to use proper scifi weapons simple as that , range has 3 classes while melee now has 4 or maybe even 5 since the expansions will keep coming, people want time mage, some others want a beast tamer with whips, there people who dream about a class fit for them that they wish to see into the game, again MCH dose not suck but it dose not feel like a true gunner class is Or they can add a gunslinger with handguns etc i say anything is possible.

    All of this about my ideas of Scouter or Another gun class is cause i love scifi and what better way to waste enemies with it, you also have a dream class you would like to see in the game right? XD anyways is not like Yoshi P reads all of this in the first place, we all sharing ideas .
    (0)

  5. #5
    Player
    Jirah's Avatar
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    Jira Dal'riata
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    Ultros
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    Bard Lv 100
    Quote Originally Posted by CKNovel View Post
    IThe neat part is that it doesn't change a lot the rotation since Hypercharge phases are just exactly that, phases of 10 seconds where you use Heatblast/GR/R and nothing else.
    Im very much in the minority but I can’t stand heatblast spam and GCD dribble. Pretty sure more can be done with the system itself rather than it being a toothless weaving mechanic every 22.5 seconds.
    (2)

  6. #6
    Player
    Jirah's Avatar
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    Aug 2017
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    1,870
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    Jira Dal'riata
    World
    Ultros
    Main Class
    Bard Lv 100
    Quote Originally Posted by LordMetal7 View Post
    I still say anothe rgun class can be added, hate me if you like but MHC relies on machines, and i personally don't like it at all, idc if its a tribute to edgar but i really want to use proper scifi weapons simple as that , range has 3 classes while melee now has 4 or maybe even 5 since the expansions will keep coming, people want time mage, some others want a beast tamer with whips, there people who dream about a class fit for them that they wish to see into the game, again MCH dose not suck but it dose not feel like a true gunner class is Or they can add a gunslinger with handguns etc i say anything is possible.

    All of this about my ideas of Scouter or Another gun class is cause i love scifi and what better way to waste enemies with it, you also have a dream class you would like to see in the game right? XD anyways is not like Yoshi P reads all of this in the first place, we all sharing ideas .
    Don’t be dramatic I don’t “hate” any potential ideas, but MCH was advertised since HW as a gunner jobs. The simple fact as to why it doesn’t utilize it is the fandoms fault and the devs negligence. Solution isn’t to have another one, I mean how would a skill spread even look? It’ll be shallow and we don’t need more one button wonders like SMN or DNC
    (2)

  7. #7
    Player
    LordMetal7's Avatar
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    Nov 2017
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    Uldah
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    58
    Character
    Lord Metallium
    World
    Zalera
    Main Class
    Machinist Lv 83
    Quote Originally Posted by Jirah View Post
    Don’t be dramatic I don’t “hate” any potential ideas, but MCH was advertised since HW as a gunner jobs. The simple fact as to why it doesn’t utilize it is the fandoms fault and the devs negligence. Solution isn’t to have another one, I mean how would a skill spread even look? It’ll be shallow and we don’t need more one button wonders like SMN or DNC
    Excellent point adding more skills for more variety of guns would be the right choice but Yoshi p stated that adding more skills means filling the hotbars into insanity, so this is why i said why don't yoshi p add another gunner class that focuses on more modern solid style of warfare, we have now like 6 melees, 4 Tanks, 4 Healers, 4 Mages(Even though Blue mage is difficult and is a stand alone class) and 3 Ranged, i also would like to note that yoshi confirmed more expansion are coming after endwalker so the story will continue for more years.

    I would say Yoshi p and the FF14 team should look at Laguna and his Gameplay from Dissidia, is bound to happen sooner or later even if people don't agree with me at all, let machinist then handle more machines but adding another ranged class that focuses more on more guns for me would be the ideal.
    (0)

  8. #8
    Player
    CKNovel's Avatar
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    Aug 2019
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    1,915
    Character
    Cassia Kaedhan
    World
    Ragnarok
    Main Class
    Gunbreaker Lv 100
    So I tried both EX on MCH and as the title says, Machinist needs help.

    Flamethrower is in a terrible gray area, it's sometimes barely worth using and other times in barely not worth.
    It kept its tick fishing, nothing changed about it, just potencies. I'm not pressing the button due to how confusing it is as to when it's worth or not.
    Shotgun until 50 heat? Use FT if at 0 heat and until BB is available?
    Wildfire remains the same and makes the rotation rigid, nothing changed about it.
    Drill, AA, Buzzsaw are good GCDs nothing to change about them, they work.

    Heat management is much more rigid, if a skill needed a stack it was Barrel Stabilizer, not Reassemble.
    Reassemble only shines when there is downtime, meaning it's the only case where you can charge the second charge.

    Now the worst change is unsurprisingly the Automaton Queen. The extra finisher is literally an anti-QoL.
    There is now more problems on the AQ than before:

    1) The queen is terrible against multiple targets, despite tagging another target the queen can rush on a random one when the one she focus is dead/untargetable. This is annoying when there is a lot of adds but one of them takes reduced damages.
    2) When the queen kills a target with its first finisher, it won't seek a new target for the second finisher, it will straight up shutdown. This is quite annoying as the lack of control on the Queen can't allow the player to switch target, especially during a phase with a lot of weak adds.
    3) Queen Overdrive is now even longer to fully trigger. Arm punch animation, Pile Bunker animation, Crowned collider animation, it will need to go through all of these to fully profit from the Queen's finisher.

    The Automaton Queen just had so much problem and this new finisher just adds even more. It was already annoying to go around these limitations, but it is now even worse when it wasn't fun in the beginning.
    Rather than expanding MCH depths, those new actions/traits just expanded its problems.

    Oh and Enhanced Tactician is a massive disappointment, that trait could've at least added increased healing received or a shield.
    (4)

  9. #9
    Player
    CKNovel's Avatar
    Join Date
    Aug 2019
    Posts
    1,915
    Character
    Cassia Kaedhan
    World
    Ragnarok
    Main Class
    Gunbreaker Lv 100
    Update since we started to gather data.
    This is mostly preliminary and pre-balance patch

    So far, MCH is among the last, if not the last DPS.
    Below BRD and around DNC/SMN.

    Needless to say, this is terrible balancing. MCH has no utility beyond Tactician, no extra mobility beyond its legs.
    SMN and BLM are now more mobile than ever, RDM and DNC now get extra mitigation tools.

    What MCH got? A more than ever clunky Automaton Queen, a more rigid heat management thanks to Chainsaw.
    I don't think 6.1 will fix MCH, even if we can get damage adjusments. The job utility is among the lowest, it literally brings nothing to the party.
    (4)

  10. #10
    Player
    LordMetal7's Avatar
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    Nov 2017
    Location
    Uldah
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    58
    Character
    Lord Metallium
    World
    Zalera
    Main Class
    Machinist Lv 83
    More examples of a True Gunner class that FF14 needs XD

    Laguna need me to say more? https://www.youtube.com/watch?v=v92Donqd_xQ

    Diffrent one for idea, yes yoshi p look at the videos XD:
    https://www.youtube.com/watch?v=IxJKHRKPZPc

    https://www.youtube.com/watch?v=H1u3zCkhpVQ

    https://www.youtube.com/watch?v=cWCKBFWS4NI

    https://www.youtube.com/watch?v=85aK6V44F9I


    Or even a dual pistol works for a 4th range lol
    https://www.youtube.com/watch?v=2xKWhumut0Y

    Again yes machinist just needs a little more but better a 4th new range lol :P
    (0)

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