I have been thinking about how to make the healers in this game more interactive for a while and the og post inspired me so i decided to write out what my ideal changed to WM would be . I tried to keep the feel of WM intact while adding some Black Mage flavor to the class since WM and BM are sort of the yin and yang of magic in ffxiv.
1. I would increase the maximum amount of lilies to 5. (The importance of this will be explained below)
2. Like the og poster's idea, I would also alter or remove all extraneous instant/ogcd heals from the kit, leaving only Afflatus Solus and Afflatus Rapture. To compensate for this change as well as to thematically connect WM to BM, WM will be given the spell Triplecast.
3. I would remove all of the current single target damage spells, replacing them with a 3 spell combo. The combo will not be interrupted by other spell casts in between. Examples of the spells are below (the potencies are probably off but that would need testing):
Earth (2.3s cast) - Deal 250 potency earth damage.
Water (2.3s cast) = Deal 250 potency ice damage. (Combo:Earth): Grants a nearby ally with the most missing health a heal over time effect. Cure Potency:150 Duration:6s
Light's Radiance (2.3s cast) = Deal 250 potency unaspected damage. (Combo:Water): Deal an additional 150 potency and gain 1 lily.
(each spell has a lower cast time to allow for ogcd weaving which is important for the next section)
4. Now for the most interesting part. Like the og poster, in my idea, Lilies will now be gained from casting any gcd healing spell. (excluding the water spell from the damage combo). In addition to Afflatus Solus and Rapture, I would add two new instant cast ogcd damage spells (1 single target and 1 aoe) as lily spenders. (The potency of these spells would most likely need to be lowered to compensate for higher availability of lilies). Finally, Afflatus Misery would be altered to require 5 blood lily charges to activate but , most importantly, the blood lily would ONLY gain charges from casting the damaging lily spells and NOT from the healing lily spells.
With these changes, White Mage would work much more similarly to a black mage. It would still have the low skill floor for new player since they will still have access to a multitude of gcd and ogcd heals while heavily rewarding experienced player who plans out their gcds by giving them significantly more damage as well as more access to those juicy Afflatus Misery procs. Other skills in the WM tool kit would most likely need to be altered as well but this is the overall framework I would like to see.

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