Page 4 of 4 FirstFirst ... 2 3 4
Results 31 to 37 of 37

Thread: DLSS Support

  1. #31
    Player
    SquishyPlushie's Avatar
    Join Date
    Oct 2022
    Posts
    150
    Character
    Howdy Meowdy
    World
    Maduin
    Main Class
    Sage Lv 90
    The game first needs to fix borderless fullscreen. https://forum.square-enix.com/ffxiv/...o-BitBlt-Usage

    Then they need to add a render scale option that lets us pick the scale %.

    Then they need to add newer forms of post-AA, like SMAA and CSAA, and the usual variants of temporal AA.

    Then, after all that, I'd argue DLSS should be considered.
    (0)

  2. #32
    Player
    Arrhin's Avatar
    Join Date
    Dec 2018
    Location
    Ul'dah
    Posts
    475
    Character
    Arrhin Terremiaux
    World
    Zalera
    Main Class
    Scholar Lv 90
    Quote Originally Posted by SquishyPlushie View Post
    The game first needs to fix borderless fullscreen. https://forum.square-enix.com/ffxiv/...o-BitBlt-Usage

    Then they need to add a render scale option that lets us pick the scale %.

    Then they need to add newer forms of post-AA, like SMAA and CSAA, and the usual variants of temporal AA.

    Then, after all that, I'd argue DLSS should be considered.
    Acknowledging the fact that DX12 would need to be implemented first, both Nvidia's and AMD's up scaling techniques solve those two issues just by doing what they do. As for Full Screen borderless, are there widespread issues? I've seen very few posts about it.
    (0)
    Don't touch me there

  3. #33
    Player
    Larirawiel's Avatar
    Join Date
    Feb 2019
    Location
    Aldrassil
    Posts
    2,498
    Character
    Larirawiel Caennalys
    World
    Shiva
    Main Class
    White Mage Lv 100
    Quote Originally Posted by JiraTyanu View Post
    Not necessarily actually, FSR was made to work with a DX11 engine which we already have. They already also have a variable resolution thingy in the beta stage, so maybe that's hinting at it?
    Unfortunately it's not so easy. AMD has a special FSR version, which can work together with DirectX 11 engines. But nobody knows how limited this version is. It is also not freely available, you have to contact AMD first to get it. Maybe it is unusable for the FF14 engine.


    Cheers
    (0)

  4. #34
    Player
    SquishyPlushie's Avatar
    Join Date
    Oct 2022
    Posts
    150
    Character
    Howdy Meowdy
    World
    Maduin
    Main Class
    Sage Lv 90
    Quote Originally Posted by Arrhin View Post
    Acknowledging the fact that DX12 would need to be implemented first, both Nvidia's and AMD's up scaling techniques solve those two issues just by doing what they do. As for Full Screen borderless, are there widespread issues? I've seen very few posts about it.

    There's a 3rd party tool called specialk that does the first two. Additionally, you do not need DX12 to do either. The first bullet point is a one line change (no, seriously, it is) for DX11 when initializing the swapchain itself.

    Obviously use at your own risk due to ToS, despite it not being a thing to affect gameplay itself.

    If they ever add an anti-cheat you won't be able to rely on things like this or gshade anyways, as the first thing to go with such is blocking or banning injections.

    In any case, reminder that FFXIV is affected by bitblt usage and a developer needs to read the microsoft memo https://devblogs.microsoft.com/directx/dxgi-flip-model/. The entire reason for the fps loss in borderless vs regular fullscreen is due to this. As was said elsewhere, it also fixes variable refresh rate if you switch over to flip mode.
    (0)
    Last edited by SquishyPlushie; 08-30-2023 at 09:30 AM. Reason: meow

  5. #35
    Player
    JiraTyanu's Avatar
    Join Date
    Aug 2020
    Location
    Ul'dah
    Posts
    27
    Character
    Asari Holwen
    World
    Balmung
    Main Class
    Black Mage Lv 90
    Quote Originally Posted by Arrhin View Post
    Acknowledging the fact that DX12 would need to be implemented first, both Nvidia's and AMD's up scaling techniques solve those two issues just by doing what they do. As for Full Screen borderless, are there widespread issues? I've seen very few posts about it.
    This is weird to me cause I use borderless fullscreen with literally no issue at all.
    (1)

  6. #36
    Player
    SigmaOZ's Avatar
    Join Date
    Dec 2014
    Location
    Gridania
    Posts
    750
    Character
    Sigma Alpheratz
    World
    Faerie
    Main Class
    White Mage Lv 99
    @OP


    A new video card is your best friend, even if the game supported DLSS I wouldn't use it since it's just inferior to native resolution.
    (0)

  7. #37
    Player
    DragonFlyy's Avatar
    Join Date
    Sep 2013
    Posts
    889
    Character
    Jasla Angelkin
    World
    Balmung
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by JiraTyanu View Post
    This is weird to me cause I use borderless fullscreen with literally no issue at all.
    Same here, never seen an issue with it in the years I've been playing. That's through multiple video cards (both AMD and NVidia). I'm not sure exactly what the issue is to be honest, never seen a post about it except SquishyPlushie's post, and I've never seen the game go to single digit FPS.
    (0)

Page 4 of 4 FirstFirst ... 2 3 4