Quote Originally Posted by JiraTyanu View Post
Not necessarily actually, FSR was made to work with a DX11 engine which we already have. They already also have a variable resolution thingy in the beta stage, so maybe that's hinting at it?
Unfortunately it's not so easy. AMD has a special FSR version, which can work together with DirectX 11 engines. But nobody knows how limited this version is. It is also not freely available, you have to contact AMD first to get it. Maybe it is unusable for the FF14 engine.


Cheers