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  1. #1
    Player
    Roeshel's Avatar
    Join Date
    Apr 2021
    Posts
    441
    Character
    Kael Yoshim
    World
    Cerberus
    Main Class
    Scholar Lv 90

    Why is Esuna never required in savage?

    The title...

    I just realized that one of the few utility spells that healers have are completely redundant savage? How and why? Has it always been like this?
    (3)

  2. #2
    Player
    MPK's Avatar
    Join Date
    Mar 2019
    Posts
    995
    Character
    Mirabelle Weaver
    World
    Cactuar
    Main Class
    Summoner Lv 90
    It's used in 1 mechanic in ultimate if that makes you feel better
    (4)

  3. #3
    Player
    xxmiamorecadenza's Avatar
    Join Date
    May 2020
    Posts
    647
    Character
    Miawkwa Fletcher
    World
    Golem
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Roeshel View Post
    The title...

    I just realized that one of the few utility spells that healers have are completely redundant savage? How and why? Has it always been like this?
    Have you never done e8s?
    (5)

  4. #4
    Player
    Roeshel's Avatar
    Join Date
    Apr 2021
    Posts
    441
    Character
    Kael Yoshim
    World
    Cerberus
    Main Class
    Scholar Lv 90
    Quote Originally Posted by xxmiamorecadenza View Post
    Have you never done e8s?
    No, I've only done e9s-e11s and e12s part one. Is there anything to cleanse in e8s? I saw from the guide for e12s that ppl get twice comes ruin but that's not smth I can cleanse.
    (0)

  5. #5
    Player
    Mathcar's Avatar
    Join Date
    Apr 2018
    Posts
    1
    Character
    Fennella Dorne
    World
    Phoenix
    Main Class
    White Mage Lv 80
    It's just not a very interesting mechanic. Similar reason interrupts and stuns are rarely used.
    (4)

  6. #6
    Player
    Risvertasashi's Avatar
    Join Date
    Apr 2014
    Posts
    4,706
    Character
    Makani Risvertasashi
    World
    Ultros
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Roeshel View Post
    The title...

    I just realized that one of the few utility spells that healers have are completely redundant savage? How and why? Has it always been like this?
    It is used from time to time. e8s having just been mentioned.

    But as was also mentioned it's not too interesting. Either SE makes it so you have to esuna quickly or someone dies (or at least loses a lot of DPS), or people generally ignore debuffs/wait them out because they're not really worth handling.

    And you can take this into a wider discussion of healing and mechanics. If the penalties for failing a mechanic aren't severe (e.g. death, of petrification/freezing stopping action for 10+ seconds, etc), people tend to start ignoring them and/or say things like "just heal through it." And if you had an avoidable and esunable doom effect in savage for some mechanics, people would say "just esuna it for uptime."

    The downside to all this, of course, is it means healing happens at set healchecks and the ability to recover mistakes is limited. So it can make healing feel a bit perfunctory at times.

    Personally, though, I like that SE has started using damage down debuffs more often. It makes people care about avoiding the inflicting mechanic, while still allowing healers to clean up mistakes.
    (11)

  7. #7
    Player
    Marxam's Avatar
    Join Date
    Aug 2013
    Posts
    2,284
    Character
    Blackiron Tarkus
    World
    Leviathan
    Main Class
    Marauder Lv 90
    Quote Originally Posted by Roeshel View Post
    The title...

    I just realized that one of the few utility spells that healers have are completely redundant savage? How and why? Has it always been like this?
    Don't worry it will get removed in 6.0. Just like SCH Leeches and AST Exalted Detriment.
    (8)

  8. #8
    Player
    Limecat's Avatar
    Join Date
    Dec 2012
    Posts
    1,359
    Character
    Limecat Indignatio
    World
    Hyperion
    Main Class
    White Mage Lv 90
    It's a sort of weird thing where they don't want the players to be able to ignore debuffs in level-cap content, so they made it so Esuna/Leeches just outright didn't work on 99% of them. Since you can't use it for everything, I'm guessing they don't see much point in putting in one token debuff to cleanse.
    (2)

  9. #9
    Player
    Jirah's Avatar
    Join Date
    Aug 2017
    Posts
    1,867
    Character
    Jira Dal'riata
    World
    Ultros
    Main Class
    Bard Lv 100
    Y’all can nitpick very specific savage trials all you want the point is it’s very uncommon to have Debuffs that can be dispelled by Esuna/Paean
    (6)

  10. #10
    Player
    KageTokage's Avatar
    Join Date
    Feb 2017
    Posts
    7,059
    Character
    Alijana Tumet
    World
    Cactuar
    Main Class
    Ninja Lv 100
    Would be interesting if they had something like...say, a mechanic with debuffs that need to be dispelled in a certain order or something more complex then just "See bad thing, dispel bad thing".

    E8S was slightly more complicated in that you actually wanted the tanks to have the freeze debuff so they don't get knocked out of the towers, but that's not saying much.
    (4)

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