Quote Originally Posted by linayar View Post
So, I look up the definition of "streamline" to be certain, and based on the definition, dungeons could certainly be more streamlined by having less trash and shorter paths between bosses. People have different expectations on pull size, so making it so that single pull and wall-to-wall pull actually mean the same thing would streamline the dungeon.
Why would they want to simplify dungeons even more though? They’ve already dumbed down the jobs so much that most of them are boring and stale as it is, but now they’re going to streamline the dungeons even more than they’ve done this expansion? What is the point? They seem to just want to make everything easier and take things away rather than give things and address the problems players have.