Squadrons not going over lv60 still bugs me. At least get to lv70 for the people that want to level up and get some gear without forcing themselves to wait on DF.

Guildheists are a joke due to most of the fights being brutally forced so new players won't understand much either way. So it needs either better scaling, tuning or just leave it to dust.
Battle leves not being there anymore suck but understandable, I just liked reading the texts on what the requests were about.

I feel some stuff that could be used as an actual side content got canned in favor of those special FATEs. The elves and wargs are a big waste of potential, just like the Formidable dwarf FATE or the Daeon/frogs.

For Bozja, they badly utilized the monster mobs there, there are some areas that you will barely or never visit because nothing special happens there aside a star mob. There are also so many rank 4 and 5 monster enemies that are there just to fill the map, could had some additional spawner or anything for killing them. So the 2 zones can lack even harder compared to Eureka's 4 zones although 2 out of 4 i hated (Pagos being overly obnoxious and Hydatos being... the most boring area just for the sake of being the safest to navigate).