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  1. #21
    Player
    ZedxKayn's Avatar
    Join Date
    Aug 2019
    Location
    Gridania
    Posts
    719
    Character
    Capybara Friend
    World
    Excalibur
    Main Class
    Blue Mage Lv 70
    Quote Originally Posted by DrWho2010 View Post
    yes just because they get more money than ever means they have the time and manpower to get everything that every player wants done. smh. you cannot just throw money at a problem and it magically goes away.

    and if you're sooooo disappointed in what direction the game is taking... well there's always the cancel sub/cancel account button. byeeeeeeeeeeeeeeee!
    I see where some of their money is going in this post at least.
    (17)
    im baby

  2. #22
    Player
    Infindox's Avatar
    Join Date
    Jan 2017
    Location
    Ul'dah
    Posts
    1,320
    Character
    Absenthine Starfrost
    World
    Faerie
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Jennah View Post
    And for the right-thinking people who refuse to touch Bozja with a 10-yalm pole, there really IS dramatically less content...
    Gods I'm tired of people like you around here. People actually enjoy the content. I hate fishing but other people who play the game enjot doing it and log on every day for it. There are people who love Eureka. Stop saying you are "right" for hating something. Everything in this game is not going to be for you, and the faster you realize this, the happier you'll be.


    Anyways on to the main topic, as much as I loved ShB MSQ-wise and dungeon-wise, feels kinda lackluster in the patch content. I feel like the pandemic is somewhat to blame for this, but even before that happened it felt a bit lackluster.
    (20)

  3. #23
    Player
    Krissey's Avatar
    Join Date
    May 2014
    Posts
    419
    Character
    Krissey Cakes
    World
    Mateus
    Main Class
    Ninja Lv 60
    Quote Originally Posted by linayar View Post
    Speaking of, I actually don't like when there is content that just stops but is still in the game. Guildhest and combat guildleve are two such contents. I've said in the past that combat guildleve is my favorite type of open world content, but since they're not updating it, I'd rather these two contents be removed and adjust the rewards for other contents to compensate.

    I'm not sure how I feel about contents that seem to be replaced, like squadron-trust. If they roll trust to older contents, then I would be fine with removing squadron. Otherwise, I guess it could stay as it has distinguishable features, like being related to the GC.
    Man I’m so sad they stopped doing the Squadron Missions where you can run a dungeon with your hand chosen mates from your GC. OTOH I love the trust system because it’s so immersive. I just think Squadrons are the perfect representation of what WoW wanted Garrison followers to be. In other words FFXIV did followers better but now they’re unsupported
    (0)

  4. #24
    Player
    MilkieTea's Avatar
    Join Date
    Dec 2020
    Location
    Interdimensionality
    Posts
    2,134
    Character
    C'erise Vanesse
    World
    Maduin
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Jennah View Post
    And for the right-thinking people who refuse to touch Bozja with a 10-yalm pole, there really IS dramatically less content...
    “right thinking”
    Bozja is FUN. People like you seriously need to reevaluate yourselves if you think that just because you don’t like content that means you’re “right-thinking.”
    (11)

  5. #25
    Player
    Krissey's Avatar
    Join Date
    May 2014
    Posts
    419
    Character
    Krissey Cakes
    World
    Mateus
    Main Class
    Ninja Lv 60
    Quote Originally Posted by Jandor View Post
    I really wish they'd mash those two systems together, with the GC recruits as customizable trust options. Set them up at the GC HQ, glams, AI type, etc. and then roll into the duties through the trust menu.

    I also think you should get a small squad straight away, I mean I'd basically rework the GC stuff quite a bit, but that's a bit of derailment of the thread so never mind.
    I love all of this! I wish it would happen!
    (0)

  6. #26
    Player
    DPZ2's Avatar
    Join Date
    Feb 2015
    Posts
    2,590
    Character
    Dal S'ta
    World
    Gilgamesh
    Main Class
    Bard Lv 97
    Quote Originally Posted by Infindox View Post
    Anyways on to the main topic, as much as I loved ShB MSQ-wise and dungeon-wise, feels kinda lackluster in the patch content. I feel like the pandemic is somewhat to blame for this, but even before that happened it felt a bit lackluster.
    Wondering what 'content' is kinda lackluster? The new end-game raids? The lack of Hildebrand to spice things up? The story-line just not doing it for you? Bozja front not your thing?

    The traditional MMO used to solve the 'content' problem with ... nothing, really. For months and months and months. < flashbacks to the what-seemed-to-be-the-eternity of the Hour of Twilight patch >
    (1)

  7. #27
    Player
    Fland's Avatar
    Join Date
    Apr 2015
    Posts
    357
    Character
    Fraemoht Grehaerzsyn
    World
    Tonberry
    Main Class
    Summoner Lv 90
    Quote Originally Posted by linayar View Post
    Speaking of, I actually don't like when there is content that just stops but is still in the game. Guildhest and combat guildleve are two such contents. I've said in the past that combat guildleve is my favorite type of open world content, but since they're not updating it, I'd rather these two contents be removed and adjust the rewards for other contents to compensate.

    I'm not sure how I feel about contents that seem to be replaced, like squadron-trust. If they roll trust to older contents, then I would be fine with removing squadron. Otherwise, I guess it could stay as it has distinguishable features, like being related to the GC.
    Combat guildleves and guildhests are mostly for new players still levelling up. They will always be "new" contents to new players just starting.
    (1)

  8. #28
    Player
    Rae88's Avatar
    Join Date
    Jan 2020
    Posts
    264
    Character
    Laeanna Duskwalker
    World
    Famfrit
    Main Class
    Marauder Lv 53
    To put this in perspective WoW just had the longest gap between release of an expansion and its x.1 patch. 218 days between the expansion release and patch 9.1. It's creating a bit of dissatisfaction over there also.

    I think we're underestimating the effects of Covid on these large development teams. I hope we can all be understanding of not just FFXIV devs, but all the devs working through this very trying period
    (1)

  9. #29
    Player
    Bright-Flower's Avatar
    Join Date
    Jul 2018
    Posts
    2,828
    Character
    Nyr Ardyne
    World
    Balmung
    Main Class
    Paladin Lv 100
    Guildhests feel like they just kind of did what they were meant to do and there was no need for furhter ones. Aren't they basically just there to teach new players the basics of party play? That kind of runs its course, either players will do them and learn from them or they won't. I don't see much value in extending them into higher and higher level content personally.

    Combat leves I can see people still wanting, especially if you don't use up your leves on crafting/gathering classes. Hests though, kind of feel like a done deal. And made partially redundant by the hall of the novice existing too.
    (1)

  10. #30
    Player Goji1639's Avatar
    Join Date
    Jul 2019
    Posts
    1,284
    Character
    Father Gascoigne
    World
    Jenova
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by linayar View Post
    I'm not sure how I feel about contents that seem to be replaced, like squadron-trust. If they roll trust to older contents, then I would be fine with removing squadron. Otherwise, I guess it could stay as it has distinguishable features, like being related to the GC.
    Squadrons are a lot better than trusts; a fully leveled squadron all set to offense clears dungeons faster than most DF groups, so replacing it with trusts would gimp our ability to level 1-60.
    (2)

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