Guildhests feel like they just kind of did what they were meant to do and there was no need for furhter ones. Aren't they basically just there to teach new players the basics of party play? That kind of runs its course, either players will do them and learn from them or they won't. I don't see much value in extending them into higher and higher level content personally.

Combat leves I can see people still wanting, especially if you don't use up your leves on crafting/gathering classes. Hests though, kind of feel like a done deal. And made partially redundant by the hall of the novice existing too.