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  1. #1
    Player KizuyaKatogami's Avatar
    Join Date
    Feb 2021
    Posts
    3,472
    Character
    Kizuya Katogami
    World
    Cerberus
    Main Class
    Conjurer Lv 81
    Quote Originally Posted by Daeriion_Aeradiir View Post

    Let's not keep our rose-tinted glasses on. Eureka had quantity in bosses due to more zones; whereas Bozja's bosses are much higher quality in fight design. There was even the fact a good majority of Eureka's bosses weren't even threatening if you were a caster or ranged, since half their mechanics couldn't even affect everyone at the NM due to the game's internal target limit on enemy attacks when you had like, 100+ people all targetting the poor thing.
    Idk what kind of rose tinted glasses you’re talking about, besides the people trying to pretend as thought there isnt blatant content loss. Yes, the anemos bosses have fairly simple mechs, because it was the first zone, and it was something new. Might i add that the systems in Bozja aren’t even new? They’re literally reused from eureka so it’s not like it was extra effort and time put in. Things like the actions or the logos, what have you. Each eureka zone had its fair share of complex bosses. Whether it be pazuzu,strider,louhi,angra mainyu,cassie,penny,etc etc. They still had complexities to them and multiple mechanics. Critical engagements barring a few of them really don’t have that much going for them. Again, one of the ones in Zadnor is literally just a pazuzu reskin. Belias too. This still doesn’t change the fact how much content loss we’ve gotten. Yet people still want to hide behind the covid excuse. Give me a break.
    (3)

  2. #2
    Player
    Nyarlha's Avatar
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    Jun 2015
    Posts
    219
    Character
    Nyarlha Moonstalker
    World
    Lich
    Main Class
    Monk Lv 90
    Eureka bosses? Complex? Yeah, no. All of them could basically be zerged by a brainless train. Don't try and act like CE are not more mechanically complex. It has to be the most disingenuous thing I've heard in a while.
    (6)

  3. #3
    Player KizuyaKatogami's Avatar
    Join Date
    Feb 2021
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    3,472
    Character
    Kizuya Katogami
    World
    Cerberus
    Main Class
    Conjurer Lv 81
    Quote Originally Posted by Nyarlha View Post
    Eureka bosses? Complex? Yeah, no. All of them could basically be zerged by a brainless train. Don't try and act like CE are not more mechanically complex. It has to be the most disingenuous thing I've heard in a while.
    You can literally cheese half of them with reflect...
    (4)

  4. #4
    Player
    Nyarlha's Avatar
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    Jun 2015
    Posts
    219
    Character
    Nyarlha Moonstalker
    World
    Lich
    Main Class
    Monk Lv 90
    Quote Originally Posted by KizuyaKatogami View Post
    You can literally cheese half of them with reflect...
    The fact that you can cheese CEs and duels doesn't make the time spent designing them somehow disappear. Which is the point of the discussion : CEs and duels took more dev time than Eureka NMs that had zero relevant mechanics.

    As an example, you mentioned Louhi earlier? Louhi had nothing beyond a few cleaves, raidwides and some adds. And it was the end boss NM of his zone. Don't come and tell me it was as complex as a CE.
    (3)

  5. #5
    Player
    Lauront's Avatar
    Join Date
    Jul 2015
    Location
    Amaurot
    Posts
    4,449
    Character
    Tristain Archambeau
    World
    Cerberus
    Main Class
    Black Mage Lv 90
    Quote Originally Posted by KizuyaKatogami View Post
    You can literally cheese half of them with reflect...
    Shame the classic put reflect on yourself to neuter it (reflect vs reflect) doesn't exist in Bozja/Eureka content. It'd be nice to see it trivialised.

    Quote Originally Posted by KizuyaKatogami View Post
    well i have to say it certainly doesnt feel like it. They have the same amount of mechanics as a eureka boss, theyre just in an enclosed space. Nevertheless though my overall points still stands. We're missing content. We were missing content before covid was a thing, and we're still missing content period. I hate seeing it used as an excuse when there were already things beforehand we were missing out on.
    It proves they're pretty adept at wasting resources.
    (3)
    Last edited by Lauront; 07-04-2021 at 02:24 AM.
    When the game's story becomes self-aware:


  6. #6
    Player
    Rae88's Avatar
    Join Date
    Jan 2020
    Posts
    264
    Character
    Laeanna Duskwalker
    World
    Famfrit
    Main Class
    Marauder Lv 53
    As someone who prefers Eureka over Bozja ... Bozja CE's are way more mechanically complex.

    Also not only was there Covid, but we had the ARR rework in 5.3 to revamp the new player experience. And also we had the male Viera, female Hrothgar thing. I think there were a number of reasons why content was a bit light this expansion but hopefully the next expansion will be rich in the sort of content everybody is looking for

    Island sanctuary will be amazing but hopefully there'll also be 2 Ultimates to satisfy the raiders
    (1)

  7. #7
    Player
    van_arn's Avatar
    Join Date
    Jul 2011
    Location
    Ul'dah
    Posts
    1,960
    Character
    Van Arn
    World
    Goblin
    Main Class
    Samurai Lv 90
    This just makes me want to see the carnage of the red choco ce in eureka
    (2)

  8. #8
    Player KizuyaKatogami's Avatar
    Join Date
    Feb 2021
    Posts
    3,472
    Character
    Kizuya Katogami
    World
    Cerberus
    Main Class
    Conjurer Lv 81
    Quote Originally Posted by Rae88 View Post
    As someone who prefers Eureka over Bozja ... Bozja CE's are way more mechanically complex.

    Also not only was there Covid, but we had the ARR rework in 5.3 to revamp the new player experience. And also we had the male Viera, female Hrothgar thing. I think there were a number of reasons why content was a bit light this expansion but hopefully the next expansion will be rich in the sort of content everybody is looking for

    Island sanctuary will be amazing but hopefully there'll also be 2 Ultimates to satisfy the raiders
    SB had Female Viera and Male Hrothgar in the works, while also implementing diving,world transfer, 4 eureka zones, a new housing district etc etc, had upgraded things from HW without cutting out on content. Yet for Shb, it’s just been downgrade after downgrade from SB. Honestly, seeing as how things like ocean fishing,chocobo racing,mahjong etc were abandoned and rarely played, i see Island Sanctuary being no different. They keep implementing fluff like this that just ends up being dropped once the expansion is over, and ignore serious issues like either content loss itself or things like the shitty housing system. I’m just tired of seeing people continue to make excuses for the devs when there’s obviously something wrong and we need to call it out instead of babying them.
    (4)

  9. #9
    Player
    Rae88's Avatar
    Join Date
    Jan 2020
    Posts
    264
    Character
    Laeanna Duskwalker
    World
    Famfrit
    Main Class
    Marauder Lv 53
    Quote Originally Posted by KizuyaKatogami View Post
    SB had Female Viera and Male Hrothgar in the works, while also implementing diving,world transfer, 4 eureka zones, a new housing district etc etc, had upgraded things from HW without cutting out on content. Yet for Shb, it’s just been downgrade after downgrade from SB. Honestly, seeing as how things like ocean fishing,chocobo racing,mahjong etc were abandoned and rarely played, i see Island Sanctuary being no different. They keep implementing fluff like this that just ends up being dropped once the expansion is over, and ignore serious issues like either content loss itself or things like the shitty housing system. I’m just tired of seeing people continue to make excuses for the devs when there’s obviously something wrong and we need to call it out instead of babying them.
    They've been constantly working on data center visit since that point. Diving was an incredibly superficial system that didn't add almost anything to the game TBH and I wish was never introduced. Ocean fishing is still very popular, I don't see how you can say it was abandoned. Mahjong hasn't been dropped and last I heard was INCREDIBLY popular in Japan (there's an annual mahjong tournament).

    I'm not into making excuses for the devs, but I've played a game where the devs DO drop ALL the endgame system every expansion and introduce new ones each time and FFXIV is nothing like that. Squadrons were abandoned presumably to keep the incentive of playing with other people and that's fair enough

    EDIT: Also Island sanctuary was originally supposed to come in Shadowbringers I think, which would have fleshed out content a bit but oh well. Things got delayed
    (3)
    Last edited by Rae88; 07-03-2021 at 07:09 AM.

  10. #10
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,874
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by KizuyaKatogami View Post
    Honestly, seeing as how things like ocean fishing,chocobo racing,mahjong etc were abandoned and rarely played, i see Island Sanctuary being no different. They keep implementing fluff like this that just ends up being dropped once the expansion is over, and ignore serious issues like either content loss itself or things like the shitty housing system. I’m just tired of seeing people continue to make excuses for the devs when there’s obviously something wrong and we need to call it out instead of babying them.
    It's funny how much WoW gets crapped on for its one-expansion-and-done borrowed powers systems, which were at least granular and integral (everyone used them, and they could be interacted with or progressed in nearly any way one pleased), with so comparatively little scorn falling on resources here that neither promote the game nor are played by any significant portion of players even in their few moments of vitality.

    We've got quite a lot of content of which development amounts more to reskinning than reiteration, thereby neither meaningfully improving on old designs nor reusing old assets -- a worst of both worlds, development-wise. I'd have much rather have seen, for instance, PotD improved and stretched a further 10 levels than get a barely-changed reskin in the form of HoH. Bozja at least brought relevant and variably enjoyable plot tie-ins, but I'd have rather seen the fundamental systems -- such as mob behaviors and something, almost anything, beyond merely FATEs / CEs and killing X mobs of type Y to spawn them, and early span being designed in a way less susceptible to starving under too few active players in the given area -- improved further upon if Bozja seemed worth having at all. There needs to be a plan for longevity, beyond the current expansion alone, especially in side-content.
    (4)
    Last edited by Shurrikhan; 07-03-2021 at 09:44 AM.

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