Quote Originally Posted by Mistress_Irika View Post
I'm starting to get the picture of what open world pvp would look like. I don't have any thoughts to give for that. I need game recommendations in order to experience it.

Implementing this whether instance or opened or even creating a special server for it out of the tens of servers we have will get some attention before ending up becoming like unranked feast and rival wings: on life support.

Your only pvp mode that can pop on its own usually has complaints echoing that pvp is only used for gaining xp, and oddly enough a few people are starting to be okay with afk players staying in games since results don't matter to begin with.

SE should think about improving pvp in some way before asking for something new like this.
I've played a number of games with open world PvP(wow, bdo, archage,swg and others). It's 10% really interesting and cool fights, and 90% being ganked/camped repeatedly without having any kind of chance to defend myself and/or not being on equal footing with my opponent. Tried War Mode in WoW for a couple of days and turned it off. I was on an RP server back in vanilla and actually voluntarily made myself perma-flagged and was rarely ganked (most fights were very honorable), but stopped after the first expansion as most of the people who'd made it fun left and the ganking went through the roof. The general level of ... how people interacted and talked about and to each other also went into the sewer. (and is in the sewer in those other games I mentioned)

SWG actually had a nice mechanic where you could make yourself covert or overt, basically a complicated flagging system, but most fights in that game boiled down to one side overwhelming the other and the novelty wearing off very quickly.

BASICALLY other players ruined world pvp in games for me and I'd really rather not see that mentality come to FF14.