People against WPvP have always confused me remember this is not SAO if you die in a video game you do not die IRL. Life goes on I promise.




The multi-page treatises posted about “why people that like owpvp” are psychos is pretty much to be expected.
Some people just don’t like it, and will go out of their way to justify themselves on a moral level because they don’t like it.
The big thing they routinely ignore is some people — unfathomable to the poster — actually like that bit of danger and the threat of attack. They only focus on how ganking makes people feel a sad, rather than consider the possibility that the person getting ganked is laughing and calling in friends.
This nongument has been going on forever, and it will continue forever. Enjoying owpvp — both gank and ganked — is so foreign a concept to some diehard pvers they simply can’t understand it and lash out when someone does.
You're jumping into a thread that is 58 pages long and just bringing up points that have already been discussed at length. Even the post above yours points out how opt-in is far from a perfect solution. The original thread isn't even asking for opt-in, its asking to inflict it on the entire player base.
Also, I absolutely will judge a bully and make zero apologies for doing so.
If enjoying open world pvp makes me a bully, then by golly I'll be the biggest bully you've ever seen. All 2 feet of me!
I mean let us be real that is what you are saying cause in practice that is what often pvp boils down to someone better picking on another because the objective is to kill the other person.
Often followed by enjoyment for winning the match or having fun killing them.


Its fine if they have a fighting chance, max level players trolling around starter cities, killing quest npc's, attacking gatherers and crafters. Thats the kind of thing I find distasteful
Wait but you said; "Liking PvP doesn't make someone a bully. Enjoying picking on people weaker than them, does"
From what I could tell you never said anything about level. Though that is fair if you have other factors.
Gatherers have a Stealth Skill that is permanently active. As long as you keep your distance and have it active, noone will ever notice that you even exist.
As for the issue of "high level players killing low level players" there is but one easy solution. Normally, any settlement and especially towns, have Cityguards standing Guard that can and will delete anyone dumb enough to get close to them with a PK Mode active. Have them also patrol along the Roads and guess what, youre good even as a new player.
As something worth mentioning on this, The Cityguards of Elder Scrolls Online can make short work of criminals. I dont know the exact numbers on them, but i once saw two criminals duelling each other near wayrest in highrock, both of them seemed to be level capped at lvl 900 something and a single Guard killed both of them in a matter of seconds. Those Guards also have a ability that roots a player in place for a couple of seconds, making it sometimes quite difficult to outrun them if you are rather close to them.
If a FFXIV had Guards similar to this, all a new player had to do is just panic towards the next Guard and let them make short work of any greedy PKer.
And to make things more fleshed out, a (killed) PKer usually gets penalized in some way anyway. Somtimes it is reduced overall stats, sometimes there is a Bounty on them or they even get denied access to certain Towns or Settlements depending on the setting.
Last edited by Anhra; 07-06-2021 at 08:06 AM.
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