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Thread: Open World PvP

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  1. #1
    Player TroySoFab's Avatar
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    May 2015
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    Ul-dah
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    356
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    Troy La'fabulous
    World
    Excalibur
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    Samurai Lv 90
    I mean most people just afk in Limsa, so I don't think enough people would engage in open world pvp for it to warrant any dev time. Also, in the few times that I do venture out into the open world to gather I don't want to worry about randoms coming up and killing me. My bot axe doesn't deal much damage.
    (1)

  2. #2
    Player
    Wind-Krysvein's Avatar
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    Aug 2013
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    Limsa Lominsa
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    219
    Character
    Drast Vyrkasch
    World
    Louisoix
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    Warrior Lv 83
    Quote Originally Posted by lezard21 View Post
    It's a FF game after all and FF fans are more into RP than any kind of challenge.
    What even is this last part? You totally had me up until this point, but then you had to let the mad dog loose
    (4)

  3. #3
    Player
    Hyperia's Avatar
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    Mar 2014
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    Gridania
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    1,570
    Character
    Aileen Pureheart
    World
    Sargatanas
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    White Mage Lv 100
    I dislike PvP in general so I would not want world PvP and I also would be worried that it would eventually lead to a toxic server with all of the ganking.
    (30)

  4. #4
    Player
    Izar_Chillen's Avatar
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    Nov 2019
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    427
    Character
    Jhuno Whatt
    World
    Spriggan
    Main Class
    Scholar Lv 90
    How would open world pvp work without issues in a game that allows you to switch to any role out of combat?

    Imagine the ganking and griefing. Someone decides to switch to an 80 job when they see someone low level that they decide to destroy . Perhaps because they are attacking hunt log / hunt train npc's that the ganker/malicious person also wants to complete their daily hunt/weekly challenge

    Open world pvp if server based and not a map toggle option would be utterly awful especially if during a fate train run you could be swamped by a pvp guild midst combat.

    Besides we arent playing different factions , we are not enemies to each other. Lore wise the PVP in this game is more of a friendly competition between grand companies
    (18)

  5. #5
    Player Anhra's Avatar
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    Sep 2020
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    Ul'dah
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    Anhra Nefaris
    World
    Omega
    Main Class
    Scholar Lv 90
    A good way to make PvP more widespread which would somewhat resemble open world pvp without the herbivore playerbase going all vocal about it, would be to turn specific areas in the game into PvP Zones (for example, the area near Idyllshire or Mor Dhona where there's no Grand Company "nearby" to protect them) as well as adding Duelling Rings inside the large cities, as well as Housing areas (The goblet for example, has a isolated and closed round space closed off by a gate which could be used for this).

    Another option would be to make already existing content such as Eureka and Bozja/Zadnor enable a PK Mode which would basically brand players as "deserters" which can attack Players outside of settlements (optional: Players who die can drop their crystal currency for example). Killing one who deserted, depending on how big the killcount of the bad guy is, can reward the non-pker mettle, said crystals mentioned earlier and maybe even more, so that hunting those players gets encouraged.

    Yet another way would be to simply dump the idea mentioned just now, into a completely new area.
    (0)

  6. #6
    Player
    Aelin_Ashryver's Avatar
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    Aug 2018
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    1,085
    Character
    Aelin Ashriver
    World
    Zodiark
    Main Class
    Monk Lv 100
    No thanks. Open world PvP in this game just wouldn't work. There is no reason for conflict beyond idk.. fight to the death at a house placard? Not to mention the community is largely not made of PvP players and having people flag and kill you would be nothing but annoying and inconvenient. If a person wants pvp there are better games for it.
    I loved BDO PvP before they changed it a few years ago. I had a month long guild war over a patch of trees... they left our home channel and never came back. Good times. But I went into that game knowing it's "endgame" was PvP and not much else. People don't come to ffxiv for PvP. Some can pick it up and enjoy it but that's it really. Having things changed suddenly would suck.
    (28)

  7. #7
    Player Anhra's Avatar
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    Anhra Nefaris
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    Omega
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    Scholar Lv 90
    Quote Originally Posted by Aelin_Ashryver View Post
    No thanks. Open world PvP in this game just wouldn't work. There is no reason for conflict beyond idk.. fight to the death at a house placard? Not to mention the community is largely not made of PvP players and having people flag and kill you would be nothing but annoying and inconvenient. If a person wants pvp there are better games for it.
    I loved BDO PvP before they changed it a few years ago. I had a month long guild war over a patch of trees... they left our home channel and never came back. Good times. But I went into that game knowing it's "endgame" was PvP and not much else. People don't come to ffxiv for PvP. Some can pick it up and enjoy it but that's it really. Having things changed suddenly would suck.
    If you dont like PvP in this game, then simply dont do it. There are plenty of People in this game starving for PvP content because the feast (heh) and frontline roulette clearly arent enough PvP content for a game that has its 4th expansion on the way.
    (0)

  8. #8
    Player
    Aelin_Ashryver's Avatar
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    Aelin Ashriver
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    Zodiark
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    Monk Lv 100
    Quote Originally Posted by Anhra View Post
    If you dont like PvP in this game, then simply dont do it. There are plenty of People in this game starving for PvP content because the feast (heh) and frontline roulette clearly arent enough PvP content for a game that has its 4th expansion on the way.
    I don't like the PvP so I don't do it. Idk what you're getting at? Open world PvP is not the same at all. I could go on a killing spree in BDO to my hearts content and if I so chose to ruin a newbie's day I could (though I didn't) This would not be good for this game at all. A story oriented game such as this with instanced combat etc doesn't fit with open world PvP. They want to add more PvP modes cool be my guest, just not open world.
    (14)

  9. #9
    Player
    Jeeqbit's Avatar
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    Mar 2016
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    7,871
    Character
    Oscarlet Oirellain
    World
    Jenova
    Main Class
    Warrior Lv 100
    The problems with Open World PvP in this game:
    • There is a lack of lore underpinning why we would do it. Why are Eorzeans killing eachother? That needs to be explained - all the city states are friends.
    • It would promote players to fight eachother, making them more toxic toward eachother.
    • Duels are restricted to The Wolves' Den and I can understand why. Duels can be really annoying in the world as people walk into a busy market area just to create a scene and annoy everyone.
    • I'm not sure if they can switch between PvE and PvP hotbars in the same zone but I expect they could find a way to do it if they really wanted to.
    The way this game is designed is to make us work together to take down enemies, not fight eachother. Even the PvP lore that exists is us playfighting, doing military drills together. All the other PvP like Triple Triad, Lord of Verminion and Chocobo Racing are just good fun and nobody could seriously get toxic over those.

    I think this game puts you into instances for most things on purpose, because any MMO that has a lot of open world content usually ends up very laggy with too many people. An instance allows them to limit that better while connecting people from other servers who want to do the same activity (such as PvP).
    (18)

  10. #10
    Player Anhra's Avatar
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    Anhra Nefaris
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    Omega
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    Scholar Lv 90
    Quote Originally Posted by Jeeqbit View Post
    The problems with Open World PvP in this game:
    • There is a lack of lore underpinning why we would do it. Why are Eorzeans killing eachother? That needs to be explained - all the city states are friends.
    • It would promote players to fight eachother, making them more toxic toward eachother.
    • Duels are restricted to The Wolves' Den and I can understand why. Duels can be really annoying in the world as people walk into a busy market area just to create a scene and annoy everyone.
    • I'm not sure if they can switch between PvE and PvP hotbars in the same zone but I expect they could find a way to do it if they really wanted to.
    The way this game is designed is to make us work together to take down enemies, not fight eachother. Even the PvP lore that exists is us playfighting, doing military drills together. All the other PvP like Triple Triad, Lord of Verminion and Chocobo Racing are just good fun and nobody could seriously get toxic over those.

    I think this game puts you into instances for most things on purpose, because any MMO that has a lot of open world content usually ends up very laggy with too many people. An instance allows them to limit that better while connecting people from other servers who want to do the same activity (such as PvP).

    Seriously? From all the arguments its the "Lore Card" youre playing?

    You don't need to have a legit reason to resolve into banditry and thievery, and sometimes, people just want to be the bad guy for a change. There is no Fantasy setting that doesn't have any banditry happening at some point and Final Fantasy is no exception to that, there is plenty of bandits and cutthroats roaming Eorzea in every expansion, so why cant we join in on the fun?
    (3)

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