Quote Originally Posted by DoH View Post
You must not be crafting that much if you haven’t run into this issue before. If you’re trying to craft one of everything for every class for some of the achievements, the current system is a huge annoyance. Interestingly, once you have entered the fishing pose at a fishing hole you can use Cordials and other consumables, but you cannot do this once you start crafting. This was a big annoyance during things like the Ishgard ranking seasons; having to exit the crafting menu to reapply food / syrup was frustrating, to say the least. However, even that pales in comparison to the annoyance of being unable to switch crafting classes and having to close out of the crafting window and then reopen it and reselect whatever items you wanted to create.
thats amusing. "you must not be crafting much" thanks for the chuckle.

if you mean I was only crafting around 8-10 hours daily for months on end, yeah, I guess I am only a minor crafter. as I said, I plan ahead, I know what I plan on crafting. This means I make the alkahests, the ingots, the cloth, leather etc ahead of time so I have a large supply. I prefer not to have the raw materials taking up space in my inventory, so I will go on harvesting trips, gather a bunch of the common things and turn them into usable material. Then I math out what I need for what I am making. because otherwise, if I have to access a retainer to pull something out, it chews into time for my good and tea.

if you are crafting that much, I am amazed you use such a disorganized 'seat of your pants' method to craft anything and am unsurprised you find it frustrating.

overall, I do not find that the way crafting is set up a "huge annoyance". as well, syrups last 1/2 hour, food if you are in an fc can be 45 minutes. so it is not like you are having to reapply every 10 minutes or something.

however, knowing how you craft now, I can see where someone who does what you do would find the system irritating as it obviously matches in no way your playstyle.