Results 1 to 10 of 41

Hybrid View

  1. #1
    Player
    Fland's Avatar
    Join Date
    Apr 2015
    Posts
    357
    Character
    Fraemoht Grehaerzsyn
    World
    Tonberry
    Main Class
    Summoner Lv 90
    The one's that preventing you from changing class is going into crafting position, not the menu itself. If you just open the menu, you can change class without closing it.
    It's just that when you go into crafting position, then start your craft, you'd still be in crafting position after you finish your craft and the menu pop back on. You need to close the menu to get out of crafting position.
    Perhaps SE could make it so that our character automatically get out of crafting position after finishing a craft and the menu pop back on. That way you don't have to close the menu to change to a different crafting class.
    (9)

  2. #2
    Player
    Jojoya's Avatar
    Join Date
    Feb 2018
    Posts
    9,091
    Character
    Jojoya Joya
    World
    Coeurl
    Main Class
    Bard Lv 100
    Quote Originally Posted by Fland View Post
    The one's that preventing you from changing class is going into crafting position, not the menu itself. If you just open the menu, you can change class without closing it.
    It's just that when you go into crafting position, then start your craft, you'd still be in crafting position after you finish your craft and the menu pop back on. You need to close the menu to get out of crafting position.
    Perhaps SE could make it so that our character automatically get out of crafting position after finishing a craft and the menu pop back on. That way you don't have to close the menu to change to a different crafting class.
    But then we'd have people complaining about the constant sit down/stand up animations as we finish a craft and start a new one when repeat crafting, especially when that would lead to lost use time on expensive food/syrup. I get the subsequent consecutive crafts of an item started much faster than the first craft because my character doesn't have to repeat the sitting animation or lose time with a standing up animation.

    I imagine this is going to be one of those areas where the community won't be able to agree which way it should be. SE has to decide whether the animation lock should be set to favor the frequent crafter or the occasional crafter.

    As a frequent crafter, I'm not going to be in favor of a change. I'm losing a lot less time by having to go through the sitting/standing animations maybe 2-3 times an hour at most compared to what I would lose if my character was doing it every 30 seconds for 3 hours straight.
    (4)

  3. #3
    Player
    ZedxKayn's Avatar
    Join Date
    Aug 2019
    Location
    Gridania
    Posts
    719
    Character
    Capybara Friend
    World
    Excalibur
    Main Class
    Blue Mage Lv 70
    Quote Originally Posted by Fland View Post
    The one's that preventing you from changing class is going into crafting position, not the menu itself. If you just open the menu, you can change class without closing it.
    It's just that when you go into crafting position, then start your craft, you'd still be in crafting position after you finish your craft and the menu pop back on. You need to close the menu to get out of crafting position.
    Perhaps SE could make it so that our character automatically get out of crafting position after finishing a craft and the menu pop back on. That way you don't have to close the menu to change to a different crafting class.
    I don't see how the crafting position could be a problem, is it a question of tools? Because there is a change between off and main hand of the same job that could work as naturally when switching jobs.
    (0)
    im baby

  4. #4
    Player
    Ronduwil's Avatar
    Join Date
    May 2019
    Location
    Texas
    Posts
    472
    Character
    Ronduwil Thaliakson
    World
    Goblin
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Fland View Post
    The one's that preventing you from changing class is going into crafting position, not the menu itself. If you just open the menu, you can change class without closing it.
    I'm not sure what your point is. The OP was pretty clear about the issue. Regardless of whether you say "going into the crafting position" or "once you've started crafting" (which are effectively the same thing), the point is that it's clunky and annoying that you have to close the menu to switch jobs:

    Quote Originally Posted by DoH View Post
    The issue is that once you've started crafting an item as one class, you cannot switch classes unless you close out of the crafting window. This system is extremely clunky and annoying to use, especially given the sheer number of items in this game that require pre-mats that must be crafted by a different class.
    You're effectively saying, "that's not the problem," and then repeating the problem the OP called out before asking for the same thing that the OP asked for:

    Quote Originally Posted by DoH View Post
    It would be awesome if players could switch between crafting classes without having to exit out of the crafting menu each and every time.
    I think that we can all agree that we wouldn't be missing anything by eliminating the need to repeatedly stand and squat when trying to craft complex items.
    (4)
    Last edited by Ronduwil; 02-09-2022 at 02:11 AM.

  5. #5
    Player
    meteor329's Avatar
    Join Date
    Jan 2015
    Posts
    7
    Character
    Arthine Sa'yiresh
    World
    Jenova
    Main Class
    Gladiator Lv 68
    Quote Originally Posted by Fland View Post
    The one's that preventing you from changing class is going into crafting position, not the menu itself. If you just open the menu, you can change class without closing it.
    It's just that when you go into crafting position, then start your craft, you'd still be in crafting position after you finish your craft and the menu pop back on. You need to close the menu to get out of crafting position.
    Perhaps SE could make it so that our character automatically get out of crafting position after finishing a craft and the menu pop back on. That way you don't have to close the menu to change to a different crafting class.
    They could also add an action like Fisher's "Quit" to all crafting classes.
    (0)