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  1. #4291
    Player
    Daeriion_Aeradiir's Avatar
    Join Date
    Jul 2014
    Posts
    601
    Character
    Daeriion Aeradiir
    World
    Gilgamesh
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by DRKoftheAzure View Post
    To the people who asked for gap closers to lose their damage... You are part of the problem with what is wrong with game balance...
    Why? In 99% of situations, Plunge is literally just another random OGCD. You could shuffle the potency of its charges to say, the Shadowbringer charges and literally nothing would change with DRK. That's a failure of design when the primary design purpose of a skill is utilized so insanely rarely compared to its secondary usage.

    Removing the potency means that the new gap closer gets to be an *actual* gapcloser as it was designed. I just only hope that it copies MNK's Thunderclap and lets you warp to allies as well, then it can be used as nice skill expression for uptime purposes. Doubly so if they follow through on the 'in DT we wont make boss hitboxes the size of planets' comment Yoshi-P made in a previous liveletter/fanfest.

    Quote Originally Posted by DRKoftheAzure View Post
    As for Living Shadow, I want that ability gone since Shadowbringers media tour info dropped because Dark Knight is NOT a Summon Pet class and NOTHING about it screams "I can summon a pet" and I would rather it get replaced with something that isn't a Summon Pet, like say, another big burst combo. The only way you can get me to actually tolerate Living Shadow, if it was more like old pet mechanics where they take damage and tank for you... otherwise you are not getting Summoners to play tank, if anything you further driving Dark Knight players AWAY from Dark Knight, because if I wanted to play a summon pet class/job, it would be Summoner/Scholar, not Dark Knight or Machinist...
    No offense, but no one is looking at Living Shadow and going "this is a pet class", considering its there for 20s out of every 2mins. MCH can summon Queen more often than DRK can summon LS and no one's saying that's a pet job either.
    Hate LS because its effectively just a fancy looking DoT, but to complain about it making DRK be perceived as some sort of summoning based job is just lmao.
    (6)
    Last edited by Daeriion_Aeradiir; 05-17-2024 at 02:18 AM.

  2. #4292
    Player
    Ramiee's Avatar
    Join Date
    Dec 2022
    Location
    Uldah
    Posts
    1,096
    Character
    Grainne Gothram
    World
    Cerberus
    Main Class
    Black Mage Lv 50
    Quote Originally Posted by DRKoftheAzure View Post
    TAs for Living Shadow, I want that ability gone since Shadowbringers media tour info dropped because Dark Knight is NOT a Summon Pet class and NOTHING about it screams "I can summon a pet"
    You're fighting a living shadow rn thinking a 2minute DOT is comparable to pre-EW summon pet.
    (1)

  3. #4293
    Player
    Absurdity's Avatar
    Join Date
    Feb 2018
    Posts
    2,897
    Character
    Tiana Vestoria
    World
    Odin
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Daeriion_Aeradiir View Post
    Why? In 99% of situations, Plunge is literally just another random OGCD. You could shuffle the potency of its charges to say, the Shadowbringer charges and literally nothing would change with DRK. That's a failure of design when the primary design purpose of a skill is utilized so insanely rarely compared to its secondary usage.

    Removing the potency means that the new gap closer gets to be an *actual* gapcloser as it was designed. I just only hope that it copies MNK's Thunderclap and lets you warp to allies as well, then it can be used as nice skill expression for uptime purposes. Doubly so if they follow through on the 'in DT we wont make boss hitboxes the size of planets' comment Yoshi-P made in a previous liveletter/fanfest.
    From what it looks like they also only turned them into dashes on the jobs that already had a lot of offensive oGCDs, Dark Knight and Gunbreaker. Warrior and Paladin still seem to have kept their old gap closers.

    Now it could be entirely possible that they kept the old animations for those two and just removed the potency, would just be a bit odd.


    Quote Originally Posted by Keagian View Post
    The thing they pretty much said was, suffer for 2.5 years with a shitty rotation until we decide if we're gonna fix the job.

    Which pretty much just means, to play the other tanks that are actually fun and forget DRK exists because they couldn't be bother to fix it this expansion.
    Get back to me when you found one.
    (2)
    Last edited by Absurdity; 05-17-2024 at 07:58 PM.

  4. #4294
    Player
    ninjasoldier014's Avatar
    Join Date
    May 2017
    Location
    Gridania
    Posts
    25
    Character
    Miyella Tyata
    World
    Zalera
    Main Class
    Sage Lv 100
    Quote Originally Posted by GoatOfWar View Post
    Also, they consolidated the 123 into 1 button.
    That's not how it works.
    (2)

  5. #4295
    Player
    Zarkovitch's Avatar
    Join Date
    Nov 2014
    Posts
    665
    Character
    Sid Zarkovitch
    World
    Siren
    Main Class
    Gladiator Lv 100
    They have to , if you want new buttons they gonna merge old button to do the same. God bless for gap closer do no dmg, high ping player will not die by server trash ticks.
    (0)

  6. #4296
    Player
    Sunhwapark's Avatar
    Join Date
    Oct 2017
    Posts
    344
    Character
    Dear Boy
    World
    Ragnarok
    Main Class
    Fisher Lv 100
    Quote Originally Posted by GoatOfWar View Post
    Also, they consolidated the 123 into 1 button.
    Huh ?? Is this something they are really doing ??
    I really hope not.
    (0)

  7. #4297
    Player
    Kabooa's Avatar
    Join Date
    Sep 2013
    Posts
    4,390
    Character
    Jace Ossura
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 100
    Any consolidations they've done will be given the option to use or not.
    (1)

  8. #4298
    Player
    Oizen's Avatar
    Join Date
    Oct 2021
    Location
    playing other games like yoshida intended
    Posts
    2,273
    Character
    Alondite Ragnell
    World
    Marilith
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Sunhwapark View Post
    Huh ?? Is this something they are really doing ??
    I really hope not.
    No they're not.
    Core rotation is exempt from it. The consolidation option is for combo button skills like Gnashing Fang or the new Delirium combo.

    So the rotation will still basically be 123 spam until its time to mash whatever button you put bloodspiller on.
    (3)

  9. #4299
    Player
    Zairava's Avatar
    Join Date
    Dec 2021
    Posts
    697
    Character
    Grimahed Darkovin
    World
    Lamia
    Main Class
    Dark Knight Lv 100
    I...actually quite like the updates we got, we've even gotten a few things I've asked for.

    Delirium actually has a combo now instead of being bloodspiller vomit, and it's really damn cool at that. As much as I would like there to be more to it, this at least will make it feel better to use every minute.

    Living Shadow actually does grant a new ability that both you and Fray use. It may not be at the same time, but DAMN does it look satisfying.

    These changes don't really fix monotonous 1-2-3 downtime, but we still have yet to see specifics from the media tour. (I'm not really expecting it to be fixed, all things considered. given that they thought it was okay to give us 1-2-3 spam for two expansions in a row somehow. And it's looking like it's going for 3)

    I'll miss plunge, don't get me wrong, but frankly I like the new gap closer more, because we actually use it specifically to be a gap closer. A movement tool. I don't like the "gap-closers" that are just used as rotational ogcd's.
    (3)

  10. #4300
    Player
    Reinhardt_Azureheim's Avatar
    Join Date
    Oct 2017
    Posts
    2,525
    Character
    Reinhardt Azureheim
    World
    Alpha
    Main Class
    Dark Knight Lv 100
    Occasional reminder WAR gets to have both Onslaught (unsure if damage stays) and Primal Rend as dashes.

    Plunge + Shadow Step do not have to be mutually exclusive, could've always made Plunge something more interesting while adding new dash.

    But I am sure the creativity is limited to their favourite tank.
    (2)

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