
Originally Posted by
Ignimortis
So how it was very bad if it was fun? Doing the same thing the whole encounter isn't bad, as long as that thing is fun to do in itself. I don't see why you should switch things up on every class — again, SAM does the same thing always and DRG does the same thing except sometimes their dragonblast is red instead of blue (but the button presses stay the same).
Doesn't mean it can't be fun. Doesn't mean every class should be a build-up towards some grand finale (or at least that grand finale doesn't need to come in 60-second increments). SAM still has a decent rhythm, despite most of its' gameplay being 1-2-3, 1-4-5, 1-6, Kaiten, Iai, repeat with oGCDs slotting in whenever you need to dump Kenki or have a 2-minute massive hit available or you've stacked 3 Shoha bars (which are themselves are tied into the Iai use). The only reason you might hold them is for alignment with raid buffs, but you have no personal CD-limited buff that says "you shouldn't use this right now, wait 10 seconds for your burst CD to be up", and that's good. There should be a tank that does that, IMO.
And to be honest, old DRK did feel a lot more "just press whatever's available (as long as you're mindful of your MP)". I did pretty well back in SB simply by rationing MP usage, and still had much higher APM than I do in ShB. I just had more buttons to press, and that's what I miss a lot.