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  1. #1
    Player
    Shin96's Avatar
    Join Date
    Feb 2021
    Posts
    540
    Character
    Revon Ackerman
    World
    Spriggan
    Main Class
    Dragoon Lv 90

    Dark Knight Megathread

    Hello everyone. As of 6.1, Living Dead and Blood Weapon have been changed respectively. This still leaves other issues, namely:

    DRK's gameplay identity being too similiar to Warrior, i.e. Inner Release.

    (Or in other words not having any identity at all)

    Oblation being too underwhelming when performing in dungeons, etc.

    Dark Mind only providing 20% defense for magic damage instead of both magic and physical.

    Salted Earth not being utilized enough. PvP's Salted Earth provides HP regen which could be useful in PvE, for instance.

    Carve and Spit as well as Abyssal Drain being on a shared recast timer.

    The use of 1-2-3 buttons and the lack of GCD's while OGC's are thriving in DRK's arsenal.

    These are some issues I thought of personally. What do you think? Are there any improvements or possible ideas that this job could benefit from? Let us all know!

    (This also goes for PvP respectfully)

    Note: The first few pages refer to the original post which was during the ShB era. I edited this post in order for the discussion to be up to date.
    (36)
    Last edited by Shin96; 04-16-2022 at 09:26 PM. Reason: Update