I don't need to mention every detail, christ.... You can remove Trick and Ninja would likely still be picked because of Shadeshift, ability it's self adds enmity, and Smokescreen nerf enmity, it's the very thing responsible for no stance tanks.
Path -10% Both: 10% Reduction, Fell Cleave Crit enhances, Equilibrium, Raw Intution preventing moving, or remove the buff.
Delirium: -10% INT, Reprisal -10% Both, -20% INT, -10% STR downtimes included, Low Blow Spam, Blind, Enhanced Parry, MP Blood Price feed, GCD DOT, Double Dark Mind, only tank with Gap Gloser, 10s Invuln (Ast was useless till buffs, Whm always taken), Attack Speed increase.
Warriors OP, and Dark Knight is not? The literal difference in tools. Warrior is OP in damage, Drk has a ridiculous amount of tools, SE nerfed/removed a lot of their tools, I would just submit it lol...
Warrior wasn't that far above in certain fights vs Drk. Dummy fights then yeah Warrior destroys. Still who even does double? Originally I thought it be better, but logs proves it isn't. Only worked A1S.
You out gear content, Drk/Pld become better main tanks during those periods, spam Low Blow/Swipe, more DPS, simple logic.
Ah yes, gear checks. Point still remains, better strategies get shared to groups, 1st week, World First strategies, majority of times are replaced.