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  1. #10
    Player
    Absurdity's Avatar
    Join Date
    Feb 2018
    Posts
    2,956
    Character
    Tiana Vestoria
    World
    Odin
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Rithy255 View Post
    It's honestly expected but I am still a little surprised was it really worth taking off???

    What made "gauges" at least a little bit interesting was multiple spenders for different reasons, I actually felt like wars SHB gauge was fine with how Upheaval worked, also having it tied to gap closer made it so war had to consider there gauge a tiny bit more.

    I just dont know why they're going into the direction of gauge = 1 spender. It seems silly.
    I think Stormblood did a better job with WAR's gauge because Onslaught wasn't just a gap closer with damage, it had roughly the same potency per gauge as Fell Cleave which made it a real consideration in fights. Do I spend this gauge on Fell Cleave or do I spend it on a bunch of Onslaughts instead to save a GCD and maybe end my combo on Path/Eye before downtime?

    But in general yes, having multiple abilities that tap into your gauge simply made more sense, it made you at least think about when to spend gauge on your main spender (in this case Fell Cleave) because you might not have enough when your smaller spenders come back up.

    Now they might as well remove the gauge and just give you charges on a cooldown.


    Quote Originally Posted by noumen0nn View Post
    The more I learn about how DRK worked before ShB, the more I regret not discovering this game earlier.
    I'm actually happy for the people who never knew how jobs played before ShB, they live in blissful ignorance of what we had and probably get more enjoyment out of the current game.

    I wish I couldn't see the absolutely awful direction that XIV's gameplay has been heading in for two expansions now.

    It's going in the same direction that made me quit WoW in Legion after 12 years, just harder and faster than WoW ever did.
    (6)
    Last edited by Absurdity; 05-20-2024 at 03:54 AM.